private void DisplayMapSelection()
        {
            //Load maps
            mainMaps   = Helper.GetAndVerifyMaps(Environment.CurrentDirectory + "\\Map layouts\\Main");
            customMaps = Helper.GetAndVerifyMaps(Environment.CurrentDirectory + "\\Map layouts\\Custom");

            //New game top part
            MainMenuHelper.MakeEdges('|', 0);
            MainMenuHelper.MakeFrame();
            MainMenuHelper.MakeEdges('|', Console.WindowHeight - 2);
            MainMenuHelper.WriteInCenter("New game", 2);
            MainMenuHelper.FillALine('=', 1, 4);

            for (int i = 5; i < Console.WindowHeight - 6; i++)
            {
                MainMenuHelper.WriteInCenter("|", Console.CursorTop);
            }

            //Display main maps
            MainMenuHelper.WriteText("Main maps", 3, 6);
            for (int i = 0; i < mainMaps.Count; i++)
            {
                if (currentTabIndex == 0 && currentCursorIndex == i)
                {
                    MainMenuHelper.WriteText(mainMaps[i].Split('\\')[^ 1], 6, ConsoleColor.Gray, ConsoleColor.Blue);