void Start() { changingScreen = false; endGameInfoShown = false; endingDelay = 3f; altarHealth = altar.GetComponent <Health> (); playerHealth = player.GetComponent <Health>(); currentEnemies = new List <GameObject>(); hudController = GetComponent <MainGameHUDController> (); }
void Start () { changingScreen = false; endGameInfoShown = false; endingDelay = 3f; altarHealth = altar.GetComponent<Health> (); playerHealth = player.GetComponent<Health>(); currentEnemies = new List<GameObject>(); hudController = GetComponent<MainGameHUDController> (); }