public void FindBestAvailableMagnetPoint_ShouldReturnItself_WhenNoMagnetPointIsInRadius() { var magnetoEffect = new MagnetoEffect(5); magnetoEffect.AddMagnetPoint(new Point(50, 50)); var point = new Point(100, 50); Assert.AreEqual(point, magnetoEffect.FindBestAvailableMagnetPoint(point)); }
public void FindBestAvailableMagnetPoint_ShouldReturnShortestDistance_WhenMoreThanOneMagnetPointsAreInRadius() { var magnetoEffect = new MagnetoEffect(5); magnetoEffect.AddMagnetPoint(new Point(50, 50)); magnetoEffect.AddMagnetPoint(new Point(51, 51)); var point = new Point(51, 52); Assert.AreEqual(new Point(51, 51), magnetoEffect.FindBestAvailableMagnetPoint(point)); }
public void FindBestAvailableMagnetPoint_ShouldReturnShortestDistance_WhenOneMagnetPointsIsInRadius() { var magnetoEffect = new MagnetoEffect(5); magnetoEffect.AddMagnetPoint(new Point(50, 50)); magnetoEffect.AddMagnetPoint(new Point(100, 50)); var point = new Point(101, 48); Assert.AreEqual(new Point(100, 50), magnetoEffect.FindBestAvailableMagnetPoint(point)); }