void Awake() { _streamlineCommon = StreamlineCommon.Instance; _magneticSystem = MagneticSystem.Instance; }
void Awake() { _magneticSystem = MagneticSystem.Instance; }
void Awake() { _streamlineCommon = StreamlineCommon.Instance; _magneticSystem = MagneticSystem.Instance; }
void Awake() { _magneticSystem = MagneticSystem.Instance; }