public void loadPlayerMoney(int id) { Player player = new PlayerList()[id]; var licenseIdentifier = player.Identifiers["steam"]; MYSQL.FetchAll($"SELECT * FROM playermoney WHERE steamid = '{licenseIdentifier}'", null, (List <dynamic> list) => { Debug.WriteLine("3"); int money_ = 1000; int bank_ = 5000; int dirtyMoney_ = 0; int count = (list == null) ? 0 : list.Count; if (count == 0) { MYSQL.execute($"INSERT INTO playermoney (steamid,money,bank,dirty_money) VALUES ('{licenseIdentifier}','{money_}','{bank_}','{dirtyMoney_}');"); Debug.WriteLine($"Vytvarim hrace: {player.Name} [MONEYSYSTEM]"); } else { money_ = list[0].money; bank_ = list[0].bank; dirtyMoney_ = list[0].dirty_money; Debug.WriteLine($"Nacitam hrace: {player.Name} [MONEYSYSTEM]"); } PlayerMoney money = new PlayerMoney(); money.setPlayer(player); money.setMoney(money_); money.setBankMoney(bank_); money.setDirtyMoney(dirtyMoney_); PlayerMoneyHolder.saveMoneyPlayerToList(id, money); }); }
public static void loadPlayerJob(int source) { Player player = new PlayerList()[source]; string job = "unemployed"; string grade = "unemployed"; var licenseIdentifier = player.Identifiers["steam"]; MYSQL.FetchAll($"SELECT * FROM playerjob WHERE steamid = '{licenseIdentifier}'", null, (List <dynamic> list) => { int count = (list == null) ? 0 : list.Count; if (count == 0) { MYSQL.execute($"INSERT INTO playerjob (name,grade,steamid) VALUES ('{job}','{grade}','{licenseIdentifier}');"); Debug.WriteLine("Zapisuju nového hráče do tabulky 'PlayerJob'"); } else { job = list[0].name; grade = list[0].grade; } player.TriggerEvent("xCore:client:LoadJob", job, grade); PlayerJob pJob = new PlayerJob(); pJob.setPlayer(player); pJob.setPlayerJob(job, grade); PlayerJobHolder.savePlayerToList(source, pJob); }); }
public static void playerDisconnectFromGame([FromSource] Player player, string reason) { var licenseIdentifier = player.Identifiers["steam"]; //===================== PlayerJob job = PlayerJobHolder.getPlayerJob(player); if (job != null) { MYSQL.execute($"UPDATE playerjob " + $"SET name = '{job.getJobName()}'," + $"grade = '{job.getJobGrade()}' " + $"WHERE steamid = '{licenseIdentifier}'; "); PlayerJobHolder.removePlayerFromJobList(player); } //===================== PlayerMoney money = PlayerMoneyHolder.getPlayerMoney(player); if (money != null) { MYSQL.execute($"UPDATE playermoney " + $"SET money = '{money.getMoney()}'," + $"bank = '{money.getBankMoney()}'," + $"dirty_money='{money.getDirtyMoney()}'" + $"WHERE steamid = '{licenseIdentifier}'; "); PlayerMoneyHolder.removePlayerFromMoneyList(player); } //===================== PlayerGroup group = PlayerGroupHolder.getPlayerGroup(player); if (group != null) { List <string> gp = group.playerGroups(); StringBuilder sb = new StringBuilder(); if (gp.Count != 0) { for (int i = 0; i < gp.Count; i++) { sb.Append($"('{licenseIdentifier}', '{gp[i]}'),"); } MYSQL.execute($"DELETE FROM `groupusers` WHERE steamid = '{licenseIdentifier}';" + $"INSERT INTO `groupusers` (`steamid`, `group`) VALUES {sb.ToString().Remove(sb.Length - 1)}"); } PlayerGroupHolder.removePlayerFromGroupList(player); } //===================== //===================== //===================== Debug.WriteLine($"Player {player.Name} has disconnected! ================================== :("); }