示例#1
0
 public static string ToUnityShaderLabName(this MToon10Prop prop)
 {
     return(UnityShaderLabNames[prop]);
 }
示例#2
0
 public static Color GetColor(this Material mat, MToon10Prop prop)
 {
     return(mat.GetColor(prop.ToUnityShaderLabName()));
 }
示例#3
0
 public static float GetFloat(this Material mat, MToon10Prop prop)
 {
     return(mat.GetFloat(prop.ToUnityShaderLabName()));
 }
示例#4
0
 public static Vector2 GetTextureOffset(this Material mat, MToon10Prop prop)
 {
     return(mat.GetTextureOffset(prop.ToUnityShaderLabName()));
 }
示例#5
0
 public static Texture GetTexture(this Material mat, MToon10Prop prop)
 {
     return(mat.GetTexture(prop.ToUnityShaderLabName()));
 }
示例#6
0
 public static void SetInt(this Material mat, MToon10Prop prop, int val)
 {
     mat.SetInt(prop.ToUnityShaderLabName(), val);
 }