示例#1
0
        public unsafe MTLShader(ref ShaderDescription description, MTLGraphicsDevice gd)
            : base(description.Stage)
        {
            _device = gd;

            if (description.ShaderBytes.Length > 4 &&
                description.ShaderBytes[0] == 0x4d &&
                description.ShaderBytes[1] == 0x54 &&
                description.ShaderBytes[2] == 0x4c &&
                description.ShaderBytes[3] == 0x42)
            {
                DispatchQueue queue = Dispatch.dispatch_get_global_queue(QualityOfServiceLevel.QOS_CLASS_USER_INTERACTIVE, 0);
                fixed(byte *shaderBytesPtr = description.ShaderBytes)
                {
                    DispatchData dispatchData = Dispatch.dispatch_data_create(
                        shaderBytesPtr,
                        (UIntPtr)description.ShaderBytes.Length,
                        queue,
                        IntPtr.Zero);

                    try
                    {
                        Library = gd.Device.newLibraryWithData(dispatchData);
                    }
                    finally
                    {
                        Dispatch.dispatch_release(dispatchData.NativePtr);
                    }
                }
            }
            else
            {
                string            source         = Encoding.UTF8.GetString(description.ShaderBytes);
                MTLCompileOptions compileOptions = MTLCompileOptions.New();
                Library = gd.Device.newLibraryWithSource(source, compileOptions);
                ObjectiveCRuntime.release(compileOptions);
            }

            Function = Library.newFunctionWithName(description.EntryPoint);
            if (Function.NativePtr == IntPtr.Zero)
            {
                throw new VeldridException(
                          $"Failed to create Metal {description.Stage} Shader. The given entry point \"{description.EntryPoint}\" was not found.");
            }

            if (Function.functionConstantsDictionary.count != UIntPtr.Zero)
            {
                // Need to create specialized MTLFunction.
                ObjectiveCRuntime.release(Function.NativePtr);
                MTLFunctionConstantValues constantValues = MTLFunctionConstantValues.New();
                Function = Library.newFunctionWithNameConstantValues(description.EntryPoint, constantValues);
                ObjectiveCRuntime.release(constantValues.NativePtr);

                Debug.Assert(Function.NativePtr != IntPtr.Zero, "Failed to create specialized MTLFunction");
            }
        }
示例#2
0
 public IMTLLibrary LoadLibrary(IMTLDevice device, MemoryStream ms)
 {
     using (var tr = new StreamReader(ms))
     {
         string source  = tr.ReadToEnd();
         var    options = new MTLCompileOptions
         {
             LanguageVersion = MTLLanguageVersion.v1_1,
             FastMathEnabled = false,
         };
         NSError     err;
         IMTLLibrary library = device.CreateLibrary(source, options, out err);
         if (library == null)
         {
             // TODO: better error handling
             throw new Exception(err.ToString());
         }
         return(library);
     }
 }
示例#3
0
        public void ReturnReleaseTest()
        {
            // This test tries to exercise all the Metal API that has a
            // ReturnRelease attribute. To test that the attribute does the
            // right thing: run the test app using instruments, run the test
            // several times by tapping on it, and do a heap mark between each
            // test. Then verify that there's at least one heap shot with 0
            // memory increase, which means that nothing is leaking.
            var    device = MTLDevice.SystemDefault;
            IntPtr buffer_mem;
            int    buffer_length;
            bool   freed;

            byte [] buffer_bytes;

            // some older hardware won't have a default
            if (device == null)
            {
                Assert.Inconclusive("Metal is not supported");
            }

            // Apple claims that "Indirect command buffers" are available with MTLGPUFamilyCommon2, but it crashes on at least one machine.
            // Log what the current device supports, just to have it in the log.
            foreach (MTLFeatureSet fs in Enum.GetValues(typeof(MTLFeatureSet)))
            {
                Console.WriteLine($"This device supports feature set: {fs}: {device.SupportsFeatureSet (fs)}");
            }
            if (TestRuntime.CheckXcodeVersion(11, 0))
            {
                foreach (MTLGpuFamily gf in Enum.GetValues(typeof(MTLGpuFamily)))
                {
                    Console.WriteLine($"This device supports Gpu family: {gf}: {device.SupportsFamily (gf)}");
                }
            }


            string metal_code          = File.ReadAllText(Path.Combine(NSBundle.MainBundle.ResourcePath, "metal-sample.metal"));
            string metallib_path       = Path.Combine(NSBundle.MainBundle.ResourcePath, "default.metallib");
            string fragmentshader_path = Path.Combine(NSBundle.MainBundle.ResourcePath, "fragmentShader.metallib");

#if !__MACOS__ && !__MACCATALYST__
            if (Runtime.Arch == Arch.SIMULATOR)
            {
                Assert.Ignore("Metal isn't available in the simulator");
            }
#endif
            using (var hd = new MTLHeapDescriptor()) {
                hd.CpuCacheMode = MTLCpuCacheMode.DefaultCache;
                hd.StorageMode  = MTLStorageMode.Private;
                using (var txt = MTLTextureDescriptor.CreateTexture2DDescriptor(MTLPixelFormat.RGBA8Unorm, 40, 40, false)) {
                    var sa = device.GetHeapTextureSizeAndAlign(txt);
                    hd.Size = sa.Size;
                    using (var heap = device.CreateHeap(hd)) {
                        Assert.IsNotNull(heap, $"NonNullHeap");
                    }
                }
            }

            using (var queue = device.CreateCommandQueue()) {
                Assert.IsNotNull(queue, "Queue: NonNull 1");
            }

#if __MACOS__
            if (TestRuntime.CheckXcodeVersion(10, 0) && device.SupportsFeatureSet(MTLFeatureSet.macOS_GPUFamily2_v1))
            {
                using (var descriptor = MTLTextureDescriptor.CreateTexture2DDescriptor(MTLPixelFormat.RGBA8Unorm, 64, 64, false)) {
                    descriptor.StorageMode = MTLStorageMode.Private;
                    using (var texture = device.CreateSharedTexture(descriptor)) {
                        Assert.IsNotNull(texture, "CreateSharedTexture (MTLTextureDescriptor): NonNull");

                        using (var handle = texture.CreateSharedTextureHandle())
                            using (var shared = device.CreateSharedTexture(handle))
                                Assert.IsNotNull(texture, "CreateSharedTexture (MTLSharedTextureHandle): NonNull");
                    }
                }
            }
#endif

            using (var queue = device.CreateCommandQueue(10)) {
                Assert.IsNotNull(queue, "Queue: NonNull 2");
            }

            using (var buffer = device.CreateBuffer(1024, MTLResourceOptions.CpuCacheModeDefault)) {
                Assert.IsNotNull(buffer, "CreateBuffer: NonNull 1");
            }

            buffer_mem = AllocPageAligned(1, out buffer_length);
            using (var buffer = device.CreateBuffer(buffer_mem, (nuint)buffer_length, MTLResourceOptions.CpuCacheModeDefault)) {
                Assert.IsNotNull(buffer, "CreateBuffer: NonNull 2");
            }
            FreePageAligned(buffer_mem, buffer_length);

            buffer_bytes = new byte [getpagesize()];
            using (var buffer = device.CreateBuffer(buffer_bytes, MTLResourceOptions.CpuCacheModeDefault)) {
                Assert.IsNotNull(buffer, "CreateBuffer: NonNull 3");
            }

            buffer_mem = AllocPageAligned(1, out buffer_length);
            freed      = false;
#if __MACOS__
            var resourceOptions7 = MTLResourceOptions.StorageModeManaged;
#else
            var resourceOptions7 = MTLResourceOptions.CpuCacheModeDefault;
#endif
            using (var buffer = device.CreateBufferNoCopy(buffer_mem, (nuint)buffer_length, resourceOptions7, (pointer, length) => { FreePageAligned(pointer, (int)length); freed = true; })) {
                Assert.IsNotNull(buffer, "CreateBufferNoCopy: NonNull 1");
            }
            Assert.IsTrue(freed, "CreateBufferNoCopy: Freed 1");

            using (var descriptor = new MTLDepthStencilDescriptor())
                using (var dss = device.CreateDepthStencilState(descriptor)) {
                    Assert.IsNotNull(dss, "CreateDepthStencilState: NonNull 1");
                }

            using (var descriptor = MTLTextureDescriptor.CreateTexture2DDescriptor(MTLPixelFormat.RGBA8Unorm, 64, 64, false)) {
                using (var texture = device.CreateTexture(descriptor))
                    Assert.NotNull(texture, "CreateTexture: NonNull 1");

                using (var surface = new IOSurface.IOSurface(new IOSurface.IOSurfaceOptions {
                    Width = 64,
                    Height = 64,
                    BytesPerElement = 4,
                })) {
                    using (var texture = device.CreateTexture(descriptor, surface, 0))
                        Assert.NotNull(texture, "CreateTexture: NonNull 2");
                }
            }

            using (var descriptor = new MTLSamplerDescriptor())
                using (var sampler = device.CreateSamplerState(descriptor))
                    Assert.IsNotNull(sampler, "CreateSamplerState: NonNull 1");

            using (var library = device.CreateDefaultLibrary())
                Assert.IsNotNull(library, "CreateDefaultLibrary: NonNull 1");

            using (var library = device.CreateLibrary(metallib_path, out var error)) {
                Assert.IsNotNull(library, "CreateLibrary: NonNull 1");
                Assert.IsNull(error, "CreateLibrary: NonNull error 1");
            }

            using (var data = DispatchData.FromByteBuffer(File.ReadAllBytes(metallib_path)))
                using (var library = device.CreateLibrary(data, out var error)) {
                    Assert.IsNotNull(library, "CreateLibrary: NonNull 2");
                    Assert.IsNull(error, "CreateLibrary: NonNull error 2");
                }

            using (var compile_options = new MTLCompileOptions())
                using (var library = device.CreateLibrary(metal_code, compile_options, out var error)) {
                    Assert.IsNotNull(library, "CreateLibrary: NonNull 3");
                    Assert.IsNull(error, "CreateLibrary: NonNull error 3");
                }

            using (var compile_options = new MTLCompileOptions()) {
                device.CreateLibrary(metal_code, compile_options, (library, error) => {
                    Assert.IsNotNull(library, "CreateLibrary: NonNull 4");
                    Assert.IsNull(error, "CreateLibrary: NonNull error 4");
                });
            }

            using (var library = device.CreateDefaultLibrary(NSBundle.MainBundle, out var error)) {
                Assert.IsNotNull(library, "CreateDefaultLibrary: NonNull 2");
                Assert.IsNull(error, "CreateDefaultLibrary: NonNull error 2");
            }

            using (var descriptor = new MTLRenderPipelineDescriptor())
                using (var library = device.CreateDefaultLibrary())
                    using (var func = library.CreateFunction("vertexShader")) {
                        descriptor.VertexFunction = func;
                        descriptor.ColorAttachments [0].PixelFormat = MTLPixelFormat.BGRA8Unorm_sRGB;
                        using (var rps = device.CreateRenderPipelineState(descriptor, out var error)) {
                            Assert.IsNotNull(rps, "CreateRenderPipelineState: NonNull 1");
                            Assert.IsNull(error, "CreateRenderPipelineState: NonNull error 1");
                        }
                    }

            using (var descriptor = new MTLRenderPipelineDescriptor())
                using (var library = device.CreateDefaultLibrary())
                    using (var func = library.CreateFunction("vertexShader")) {
                        descriptor.VertexFunction = func;
                        descriptor.ColorAttachments [0].PixelFormat = MTLPixelFormat.BGRA8Unorm_sRGB;
                        using (var rps = device.CreateRenderPipelineState(descriptor, MTLPipelineOption.BufferTypeInfo, out var reflection, out var error)) {
                            Assert.IsNotNull(rps, "CreateRenderPipelineState: NonNull 2");
                            Assert.IsNull(error, "CreateRenderPipelineState: NonNull error 2");
                            Assert.IsNotNull(reflection, "CreateRenderPipelineState: NonNull reflection 2");
                        }
                    }

            using (var library = device.CreateDefaultLibrary())
                using (var func = library.CreateFunction("grayscaleKernel"))
                    using (var cps = device.CreateComputePipelineState(func, MTLPipelineOption.ArgumentInfo, out var reflection, out var error)) {
                        Assert.IsNotNull(cps, "CreateComputePipelineState: NonNull 1");
                        Assert.IsNull(error, "CreateComputePipelineState: NonNull error 1");
                        Assert.IsNotNull(reflection, "CreateComputePipelineState: NonNull reflection 1");
                    }

            using (var library = device.CreateDefaultLibrary())
                using (var func = library.CreateFunction("grayscaleKernel"))
                    using (var cps = device.CreateComputePipelineState(func, out var error)) {
                        Assert.IsNotNull(cps, "CreateComputePipelineState: NonNull 2");
                        Assert.IsNull(error, "CreateComputePipelineState: NonNull error 2");
                    }

            using (var descriptor = new MTLComputePipelineDescriptor())
                using (var library = device.CreateDefaultLibrary())
                    using (var func = library.CreateFunction("grayscaleKernel")) {
                        descriptor.ComputeFunction = func;
                        using (var cps = device.CreateComputePipelineState(descriptor, MTLPipelineOption.BufferTypeInfo, out var reflection, out var error)) {
                            Assert.IsNotNull(cps, "CreateComputePipelineState: NonNull 3");
                            Assert.IsNull(error, "CreateComputePipelineState: NonNull error 3");
                            Assert.IsNotNull(reflection, "CreateComputePipelineState: NonNull reflection 3");
                        }
                    }

            using (var fence = device.CreateFence()) {
                Assert.IsNotNull(fence, "CreateFence 1: NonNull");
            }

            var url = "file://" + metallib_path;
            url = url.Replace(" ", "%20");              // url encode!
            using (var library = device.CreateLibrary(new NSUrl(url), out var error)) {
#if NET
                // Looks like creating a library with a url always fails: https://forums.developer.apple.com/thread/110416
                Assert.IsNotNull(library, "CreateLibrary (NSUrl, NSError): Null");
                Assert.IsNull(error, "CreateLibrary (NSUrl, NSError): NonNull error");
#else
                // Looks like creating a library with a url always fails: https://forums.developer.apple.com/thread/110416
                Assert.IsNull(library, "CreateLibrary (NSUrl, NSError): Null");
                Assert.IsNotNull(error, "CreateLibrary (NSUrl, NSError): NonNull error");
#endif
            }

            using (var library = device.CreateArgumentEncoder(new MTLArgumentDescriptor [] { new MTLArgumentDescriptor()
                                                                                             {
                                                                                                 DataType = MTLDataType.Int
                                                                                             } })) {
                Assert.IsNotNull(library, "CreateArgumentEncoder (MTLArgumentDescriptor[]): NonNull");
            }

            // Apple's charts say that "Indirect command buffers" are supported with MTLGpuFamilyCommon2
            var supportsIndirectCommandBuffers = TestRuntime.CheckXcodeVersion(11, 0) && device.SupportsFamily(MTLGpuFamily.Common2);
#if __MACOS__
            // but something's not quite right somewhere, so on macOS verify that the device supports a bit more than what Apple says.
            supportsIndirectCommandBuffers &= device.SupportsFeatureSet(MTLFeatureSet.macOS_GPUFamily2_v1);
#endif
            if (supportsIndirectCommandBuffers)
            {
                using (var descriptor = new MTLIndirectCommandBufferDescriptor()) {
                    using (var library = device.CreateIndirectCommandBuffer(descriptor, 1, MTLResourceOptions.CpuCacheModeDefault)) {
                        Assert.IsNotNull(library, "CreateIndirectCommandBuffer: NonNull");
                    }
                }

                using (var evt = device.CreateEvent()) {
                    Assert.IsNotNull(evt, "CreateEvent: NonNull");
                }

                using (var evt = device.CreateSharedEvent()) {
                    Assert.IsNotNull(evt, "CreateSharedEvent: NonNull");
                }

                using (var evt1 = device.CreateSharedEvent())
                    using (var evt_handle = evt1.CreateSharedEventHandle())
                        using (var evt = device.CreateSharedEvent(evt_handle)) {
                            Assert.IsNotNull(evt, "CreateSharedEvent (MTLSharedEventHandle): NonNull");
                        }
            }

            using (var descriptor = new MTLRenderPipelineDescriptor())
                using (var library = device.CreateDefaultLibrary())
                    using (var func = library.CreateFunction("vertexShader")) {
                        descriptor.VertexFunction = func;
                        descriptor.ColorAttachments [0].PixelFormat = MTLPixelFormat.BGRA8Unorm_sRGB;
                        using (var rps = device.CreateRenderPipelineState(descriptor, MTLPipelineOption.ArgumentInfo, out var reflection, out var error)) {
                            Assert.IsNotNull(rps, "CreateRenderPipelineState (MTLTileRenderPipelineDescriptor, MTLPipelineOption, MTLRenderPipelineReflection, NSError): NonNull");
                            Assert.IsNull(error, "CreateRenderPipelineState (MTLTileRenderPipelineDescriptor, MTLPipelineOption, MTLRenderPipelineReflection, NSError: NonNull error");
                            Assert.IsNotNull(reflection, "CreateRenderPipelineState (MTLTileRenderPipelineDescriptor, MTLPipelineOption, MTLRenderPipelineReflection, NSError): NonNull reflection");
                        }
                    }

            using (var buffer = device.CreateBuffer(1024, MTLResourceOptions.CpuCacheModeDefault))
                using (var descriptor = new MTLTextureDescriptor())
                    using (var texture = buffer.CreateTexture(descriptor, 0, 256)) {
                        Assert.IsNotNull(buffer, "MTLBuffer.CreateTexture (MTLTextureDescriptor, nuint, nuint): NonNull");
                    }

            using (var descriptor = MTLTextureDescriptor.CreateTexture2DDescriptor(MTLPixelFormat.RGBA8Unorm, 64, 64, false))
                using (var texture = device.CreateTexture(descriptor)) {
                    using (var view = texture.CreateTextureView(MTLPixelFormat.RGBA8Unorm)) {
                        Assert.IsNotNull(view, "MTLTexture.CreateTextureView (MTLPixelFormat): nonnull");
                    }
                    using (var view = texture.CreateTextureView(MTLPixelFormat.RGBA8Unorm, MTLTextureType.k2D, new NSRange(0, 1), new NSRange(0, 1))) {
                        Assert.IsNotNull(view, "MTLTexture.CreateTextureView (MTLPixelFormat, MTLTextureType, NSRange, NSRange): nonnull");
                    }
                }

            using (var library = device.CreateLibrary(fragmentshader_path, out var error)) {
                Assert.IsNull(error, "MTLFunction.CreateArgumentEncoder: library creation failure");
                using (var func = library.CreateFunction("fragmentShader2")) {
                    using (var enc = func.CreateArgumentEncoder(0)) {
                        Assert.IsNotNull(enc, "MTLFunction.CreateArgumentEncoder (nuint): NonNull");
                    }
                    using (var enc = func.CreateArgumentEncoder(0, out var reflection)) {
                        Assert.IsNotNull(enc, "MTLFunction.CreateArgumentEncoder (nuint, MTLArgument): NonNull");
                        Assert.IsNotNull(reflection, "MTLFunction.CreateArgumentEncoder (nuint, MTLArgument): NonNull reflection");
                    }
                }
            }

            using (var library = device.CreateDefaultLibrary()) {
                using (var func = library.CreateFunction("grayscaleKernel")) {
                    Assert.IsNotNull(func, "CreateFunction (string): nonnull");
                }
                if (TestRuntime.CheckXcodeVersion(9, 0))                    // MTLFunctionConstantValues didn't have a default ctor until Xcode 9.
                {
                    using (var constants = new MTLFunctionConstantValues())
                        using (var func = library.CreateFunction("grayscaleKernel", constants, out var error)) {
                            Assert.IsNotNull(func, "CreateFunction (string, MTLFunctionConstantValues, NSError): nonnull");
                            Assert.IsNull(error, "CreateFunction (string, MTLFunctionConstantValues, NSError): null error");
                        }
                }
            }

            using (var hd = new MTLHeapDescriptor()) {
                hd.CpuCacheMode = MTLCpuCacheMode.DefaultCache;
                hd.StorageMode  = MTLStorageMode.Private;
                using (var txt = MTLTextureDescriptor.CreateTexture2DDescriptor(MTLPixelFormat.RGBA8Unorm, 40, 40, false)) {
                    var sa = device.GetHeapTextureSizeAndAlign(txt);
                    hd.Size = sa.Size;
                    using (var heap = device.CreateHeap(hd))
                        using (var buffer = heap.CreateBuffer(1024, MTLResourceOptions.StorageModePrivate)) {
                            Assert.IsNotNull(buffer, "MTLHeap.CreateBuffer (nuint, MTLResourceOptions): nonnull");
                        }
                }
            }

            using (var hd = new MTLHeapDescriptor()) {
                hd.CpuCacheMode = MTLCpuCacheMode.DefaultCache;
#if __MACOS__ || __MACCATALYST__
                hd.StorageMode = MTLStorageMode.Private;
#else
                hd.StorageMode = MTLStorageMode.Shared;
#endif
                using (var txt = MTLTextureDescriptor.CreateTexture2DDescriptor(MTLPixelFormat.RGBA8Unorm, 40, 40, false)) {
                    var sa = device.GetHeapTextureSizeAndAlign(txt);
                    hd.Size = sa.Size;

                    using (var heap = device.CreateHeap(hd)) {
#if __MACOS__ || __MACCATALYST__
                        txt.StorageMode = MTLStorageMode.Private;
#endif
                        using (var texture = heap.CreateTexture(txt)) {
                            Assert.IsNotNull(texture, "MTLHeap.CreateTexture (MTLTextureDescriptor): nonnull");
                        }
                    }
                }
            }

            using (var scope = MTLCaptureManager.Shared.CreateNewCaptureScope(device)) {
                Assert.IsNotNull(scope, "MTLCaptureManager.CreateNewCaptureScope (MTLDevice): nonnull");
            }

            using (var queue = device.CreateCommandQueue())
                using (var scope = MTLCaptureManager.Shared.CreateNewCaptureScope(queue)) {
                    Assert.IsNotNull(scope, "MTLCaptureManager.CreateNewCaptureScope (MTLCommandQueue): nonnull");
                }

            TestRuntime.AssertXcodeVersion(10, 0);
            using (var evt = device.CreateSharedEvent())
                using (var shared = evt.CreateSharedEventHandle()) {
                    Assert.IsNotNull(shared, "MTLSharedEvent.CreateSharedEvent: NonNull");
                }
        }
示例#4
0
        public override void ViewDidLoad()
        {
            base.ViewDidLoad();

            // Set the view to use the default device
            device = MTLDevice.SystemDefault;

            if (device == null)
            {
                Console.WriteLine("Metal is not supported on this device");
                View = new NSView(View.Frame);
            }

            // Create a new command queue
            commandQueue = device.CreateCommandQueue();

            NSError error;

            // Setup view
            view          = (MTKView)View;
            view.Delegate = this;
            view.Device   = device;

            view.SampleCount              = 1;
            view.DepthStencilPixelFormat  = MTLPixelFormat.Depth32Float_Stencil8;
            view.ColorPixelFormat         = MTLPixelFormat.BGRA8Unorm;
            view.PreferredFramesPerSecond = 60;
            view.ClearColor = new MTLClearColor(0, 0, 0, 1.0f);

            // Functions
            var source = System.IO.File.ReadAllText("Triangle.metal");
            MTLCompileOptions compileOptions = new MTLCompileOptions()
            {
                LanguageVersion = MTLLanguageVersion.v2_0,
            };

            IMTLLibrary  customLibrary    = device.CreateLibrary(source, compileOptions, out error);
            IMTLFunction kernelFunction   = customLibrary.CreateFunction("tessellation_kernel_triangle");
            IMTLFunction vertexFunction   = customLibrary.CreateFunction("tessellation_vertex_triangle");
            IMTLFunction fragmentFunction = customLibrary.CreateFunction("tessellation_fragment");

            // Create a vertex descriptor
            MTLVertexDescriptor vertexDescriptor = new MTLVertexDescriptor();

            vertexDescriptor.Attributes[0].Format      = MTLVertexFormat.Float4;
            vertexDescriptor.Attributes[0].BufferIndex = 0;
            vertexDescriptor.Attributes[0].Offset      = 0;

            vertexDescriptor.Layouts[0].Stride = 4 * sizeof(float);

            vertexDescriptor.Layouts[0].StepRate     = 1;
            vertexDescriptor.Layouts[0].StepFunction = MTLVertexStepFunction.PerPatchControlPoint;

            // Create RenderPipeline
            var renderPipelineStateDescriptor = new MTLRenderPipelineDescriptor
            {
                SampleCount                  = view.SampleCount,
                VertexFunction               = vertexFunction,
                FragmentFunction             = fragmentFunction,
                VertexDescriptor             = vertexDescriptor,
                DepthAttachmentPixelFormat   = view.DepthStencilPixelFormat,
                StencilAttachmentPixelFormat = view.DepthStencilPixelFormat,

                MaxTessellationFactor             = 16,
                IsTessellationFactorScaleEnabled  = false,
                TessellationFactorFormat          = MTLTessellationFactorFormat.Half,
                TessellationControlPointIndexType = MTLTessellationControlPointIndexType.None,
                TessellationFactorStepFunction    = MTLTessellationFactorStepFunction.Constant,
                TessellationOutputWindingOrder    = MTLWinding.Clockwise,
                TessellationPartitionMode         = MTLTessellationPartitionMode.FractionalEven,
            };

            renderPipelineStateDescriptor.ColorAttachments[0].PixelFormat = view.ColorPixelFormat;

            renderPipelineState = device.CreateRenderPipelineState(renderPipelineStateDescriptor, out error);
            if (renderPipelineState == null)
            {
                Console.WriteLine("Failed to created pipeline state, error {0}", error);
            }

            MTLDepthStencilDescriptor depthStateDesc = new MTLDepthStencilDescriptor
            {
                DepthCompareFunction = MTLCompareFunction.Less,
                DepthWriteEnabled    = true
            };

            depthState = device.CreateDepthStencilState(depthStateDesc);

            computePipelineState = device.CreateComputePipelineState(kernelFunction, out error);

            // Buffers
            tessellationFactorsBuffer       = device.CreateBuffer(256, MTLResourceOptions.StorageModePrivate);
            tessellationFactorsBuffer.Label = "Tessellation Factors";

            controlPointsBuffer       = device.CreateBuffer(controlPointPositionsTriangle, MTLResourceOptions.StorageModeManaged);
            controlPointsBuffer.Label = "Control Points Triangle";
        }