示例#1
0
        public void ReadFromStream(MStreamReader sr)
        {
            var c = sr.ReadInt32();

            for (var i = 0; i < c; i++)
            {
                FileNames.Add(sr.ReadString());
            }

            c = sr.ReadInt32();
            for (var i = 0; i < c; i++)
            {
                Ids.Add(sr.ReadInt32());
            }
        }
示例#2
0
 public void ReadFromStream(MStreamReader sr)
 {
     ButtonState = sr.ReadByte();
     Button      = sr.ReadByte();
     MouseX      = sr.ReadSingle();
     MouseY      = sr.ReadSingle();
     Time        = sr.ReadInt32();
 }
示例#3
0
 public void ReadFromStream(MStreamReader sr)
 {
     Msg = new MessageStruct
     {
         Username      = sr.ReadString(),
         Message       = sr.ReadString(),
         ChannelTarget = sr.ReadString(),
         SenderId      = sr.ReadInt32()
     };
 }
示例#4
0
        public void ReadFromStream(MStreamReader sr)
        {
            MatchId     = sr.ReadInt16();
            InProgress  = sr.ReadBoolean();
            MatchType   = (MatchType)sr.ReadByte();
            ActiveMods  = (Mod)sr.ReadUInt32();
            Name        = sr.ReadString();
            Password    = sr.ReadString();
            BeatmapName = sr.ReadString();
            BeatmapId   = sr.ReadInt32();
            BeatmapMd5  = sr.ReadString();

            for (var i = 0; i < MaxPlayers; i++)
            {
                Slots[i].Status = (MultiSlotStatus)sr.ReadByte();
            }

            for (var i = 0; i < MaxPlayers; i++)
            {
                Slots[i].Team = (MultiSlotTeam)sr.ReadByte();
            }

            for (var i = 0; i < MaxPlayers; i++)
            {
                Slots[i].UserId = (Slots[i].Status & (MultiSlotStatus)124) > 0 ? sr.ReadInt32() : -1;
            }

            HostId       = sr.ReadInt32();
            PlayMode     = (PlayMode)sr.ReadByte();
            ScoringType  = (ScoringType)sr.ReadByte();
            TeamType     = (TeamType)sr.ReadByte();
            SpecialModes = (MatchSpecialModes)sr.ReadByte();

            if (SpecialModes == MatchSpecialModes.Freemods)
            {
                for (var i = 0; i < MaxPlayers; i++)
                {
                    Slots[i].Mods = (Mod)sr.ReadUInt32();
                }
            }

            Seed = sr.ReadInt32();
        }
示例#5
0
 public void ReadFromStream(MStreamReader sr)
 {
     Time         = sr.ReadInt32();
     Id           = sr.ReadByte();
     Count300     = sr.ReadUInt16();
     Count100     = sr.ReadUInt16();
     Count50      = sr.ReadUInt16();
     CountGeki    = sr.ReadUInt16();
     CountKatu    = sr.ReadUInt16();
     CountMiss    = sr.ReadUInt16();
     TotalScore   = sr.ReadInt32();
     MaxCombo     = sr.ReadUInt16();
     CurrentCombo = sr.ReadUInt16();
     Perfect      = sr.ReadBoolean();
     CurrentHp    = sr.ReadByte();
     TagByte      = sr.ReadByte();
     ScoreV2      = sr.ReadBoolean();
     ComboPortion = ScoreV2 ? sr.ReadDouble() : 0;
     BonusPortion = ScoreV2 ? sr.ReadDouble() : 0;
 }
示例#6
0
        public void ReadFromStream(MStreamReader sr)
        {
            SetId = sr.ReadInt32();

            var count = sr.ReadInt32();

            ChildrenBeatmaps = new List <ChildrenBeatmap>();
            for (var i = 0; i < count; i++)
            {
                ChildrenBeatmaps.Add(sr.ReadData <ChildrenBeatmap>());
            }

            RankedStatus = (BeatmapSetOnlineStatus)sr.ReadSByte();

            if (DateTime.TryParse(sr.ReadString(), out var res))
            {
                ApprovedDate = res;
            }

            if (DateTime.TryParse(sr.ReadString(), out res))
            {
                LastUpdate = res;
            }

            if (DateTime.TryParse(sr.ReadString(), out res))
            {
                LastChecked = res;
            }

            Artist     = sr.ReadString();
            Title      = sr.ReadString();
            Creator    = sr.ReadString();
            Source     = sr.ReadString();
            Tags       = sr.ReadString();
            HasVideo   = sr.ReadBoolean();
            Genre      = (Genre)sr.ReadSByte();
            Language   = (Language)sr.ReadSByte();
            Favourites = sr.ReadInt64();
            Disabled   = sr.ReadBoolean();
        }
示例#7
0
        public void ReadFromStream(MStreamReader sr)
        {
            Extra = sr.ReadInt32();

            int count = sr.ReadInt16();

            ReplayFrames = new List <ReplayFrame>(count);
            for (var i = 0; i < count; i++)
            {
                var rframes = sr.ReadData <ReplayFrame>();
                ReplayFrames.Add(rframes);
            }

            Action = sr.ReadByte();

            var sframe = new ScoreFrame();

            sframe.ReadFromStream(sr);
            ScoreFrame = sframe;
        }
示例#8
0
 public void ReadFromStream(MStreamReader sr)
 {
     BeatmapId        = sr.ReadInt32();
     ParentSetId      = sr.ReadInt32();
     DiffName         = sr.ReadString();
     FileMd5          = sr.ReadString();
     Mode             = (PlayMode)sr.ReadSByte();
     Bpm              = sr.ReadInt32();
     Ar               = sr.ReadSingle();
     Od               = sr.ReadSingle();
     Cs               = sr.ReadSingle();
     Hp               = sr.ReadSingle();
     TotalLength      = sr.ReadInt32();
     Playcount        = sr.ReadInt32();
     Passcount        = sr.ReadInt32();
     MaxCombo         = sr.ReadInt64();
     DifficultyRating = sr.ReadDouble();
 }
示例#9
0
 public void ReadFromStream(MStreamReader sr)
 {
     UserId = sr.ReadInt32();
 }
示例#10
0
文件: Exit.cs 项目: aisuru-pw/Sora
 public void ReadFromStream(MStreamReader sr)
 {
     ErrorState = (ErrorStates)sr.ReadInt32();
 }
示例#11
0
 public void ReadFromStream(MStreamReader sr)
 {
     FriendId = sr.ReadInt32();
 }
示例#12
0
 public void ReadFromStream(MStreamReader sr)
 {
     ToSpectateId = sr.ReadInt32();
 }
示例#13
0
 public void ReadFromStream(MStreamReader sr)
 {
     MatchId  = sr.ReadInt32();
     Password = sr.ReadString();
 }
示例#14
0
        public ActionResult PutDatabase(
            [FromQuery] string key,
            [FromQuery] bool drop
            )
        {
            if (key != Environment.GetEnvironmentVariable("PRIVATE_API_KEY"))
            {
                return(Unauthorized("Key is wrong!"));
            }

            if (drop)
            {
                _searchEngine.DeleteAllBeatmaps();
                using (var db = _contextFactory.GetForWrite()) {
                    db.Context.Database.ExecuteSqlCommand
                        ("SET FOREIGN_KEY_CHECKS = 0;" +
                        "TRUNCATE TABLE `Beatmaps`;" +
                        "ALTER TABLE `Beatmaps` AUTO_INCREMENT = 1;" +
                        "TRUNCATE TABLE `BeatmapSet`;" +
                        "ALTER TABLE `BeatmapSet` AUTO_INCREMENT = 1;" +
                        "SET FOREIGN_KEY_CHECKS = 1;");
                }
            }

            lock (_lock) {
                var f = Request.Form.Files["dump.piss"];

                using (var stream = f.OpenReadStream())
                    using (var sr = new MStreamReader(stream))
                        using (var db = _contextFactory.GetForWrite())
                        {
                            var count = sr.ReadInt32();
                            Logger.LogPrint($"Count: {count}");

                            for (var i = 0; i < count; i++)
                            {
                                var set = sr.ReadData <BeatmapSet>();

                                Logger.LogPrint($"Importing BeatmapSet {set.SetId} {set.Artist} - {set.Title} ({set.Creator}) of Index {i}", LoggingTarget.Database, LogLevel.Important);

                                if (!drop)
                                {
                                    if (db.Context.BeatmapSet.Any(s => s.SetId == set.SetId))
                                    {
                                        db.Context.BeatmapSet.Update(set);
                                    }
                                    else
                                    {
                                        db.Context.BeatmapSet.Add(set);
                                    }
                                }
                                else
                                {
                                    db.Context.BeatmapSet.Add(set);
                                }
                            }
                            Logger.LogPrint("Finish importing maps!");
                        }

                return(Ok("Success!"));
            }
        }