示例#1
0
 void Update()
 {
     if (Input.GetButtonDown("Cancel"))
     {
         MSceneManager.MainGo();
     }
 }
示例#2
0
 public void Replay()
 {
     SoundEffectManager.instance.PlayButtonClickSound();
     candy = PlayerPrefs.GetInt("Candy", 0);
     score = 0;
     MSceneManager.GameGo();
 }
示例#3
0
 public void MainGo()
 {
     if (SoundEffectManager.instance != null)
     {
         SoundEffectManager.instance.PlayButtonClickSound();
     }
     MSceneManager.MainGo();
 }
示例#4
0
 public void GameGo()
 {
     if (SoundEffectManager.instance != null)
     {
         SoundEffectManager.instance.PlayButtonClickSound();
     }
     DontDestroyOnLoad(this.gameObject);
     MSceneManager.GameGo();
 }
示例#5
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }
示例#6
0
 public void ReadyGo()
 {
     Debug.Log("RedayGO");
     SoundEffectManager.instance.PlayButtonClickSound();
     MSceneManager.ReadyGo();
 }