示例#1
0
 public void SetEvent(MSBS.Event.Treasure evt)
 {
     setBaseEvent(evt);
     TreasurePartName = evt.TreasurePartName;
     ItemLotID        = evt.ItemLotID;
     ActionButtonID   = evt.ActionButtonID;
     PickupAnimID     = evt.PickupAnimID;
     InChest          = evt.InChest;
     StartDisabled    = evt.StartDisabled;
 }
示例#2
0
    public MSBS.Event.Treasure Serialize(GameObject parent)
    {
        var evt = new MSBS.Event.Treasure();

        _Serialize(evt, parent);
        evt.TreasurePartName = TreasurePartName;
        evt.ItemLotID        = ItemLotID;
        evt.ActionButtonID   = ActionButtonID;
        evt.PickupAnimID     = PickupAnimID;
        evt.InChest          = InChest;
        evt.StartDisabled    = StartDisabled;
        return(evt);
    }