示例#1
0
    //添加 bundle
    private static void AddBundle(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj)
    {
        SearchOption searchOption;

        if (secondFilePath.Contains("/ShareSDK/"))          //shareSDK
        {
            searchOption = SearchOption.TopDirectoryOnly;
        }
        else
        {
            searchOption = SearchOption.AllDirectories;
        }
        string[] secondDirectories = Directory.GetDirectories(secondFilePath, "*.bundle", searchOption);
        foreach (string lastFilePath in secondDirectories)
        {
            if (secondFilePath.EndsWith("SDK/ShareSDK") && lastFilePath.Contains("Support/PlatformSDK"))
            {
                continue;
            }
//			Debug.Log("lastFilePath" + lastFilePath);
            string bundlePath = lastFilePath.Replace(pathModel.rootPath, "");
//			Debug.Log("bundlePath" + bundlePath);
            string savePath = xcodeTargetPath + bundlePath;
            //将 framework copy到指定目录
            DirectoryInfo bundleInfo     = new DirectoryInfo(lastFilePath);
            DirectoryInfo saveBundleInfo = new DirectoryInfo(savePath);
            CopyAll(bundleInfo, saveBundleInfo);
            //将 framework 加入 proj中
            xcodeProj.AddFileToBuild(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + bundlePath, PBXSourceTree.Sdk));
        }
    }
示例#2
0
    //添加 Framework
    private static void AddFramework(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj, ref bool hasMobFramework)
    {
        SearchOption searchOption;

        if (secondFilePath.Contains("/ShareSDK/"))          //shareSDK
        {
            searchOption = SearchOption.TopDirectoryOnly;
        }
        else
        {
            searchOption = SearchOption.AllDirectories;
        }
        string[] secondDirectories = Directory.GetDirectories(secondFilePath, "*.framework", searchOption);
        foreach (string lastFilePath in secondDirectories)
        {
//			Debug.Log("lastFilePath" + lastFilePath);

            int index = lastFilePath.LastIndexOf("/");

            //framework 名称
            string frameworkName = lastFilePath.Substring(index + 1);
//			Debug.Log("frameworkName" + frameworkName);
            bool isMOBFoundation = (frameworkName == "MOBFoundation.framework");
            if (!isMOBFoundation || (isMOBFoundation && !hasMobFramework))
            {
                if (isMOBFoundation && !hasMobFramework)
                {
//					Debug.Log("isMOBFoundation " + lastFilePath);
                    hasMobFramework = true;
                }
                string frameworkPath = lastFilePath.Replace(pathModel.rootPath, "");
                //			Debug.Log("frameworkPath" + frameworkPath);
                string savePath = xcodeTargetPath + frameworkPath;

                int tempIndex = frameworkPath.LastIndexOf("/");

                string saveFrameworkPath = frameworkPath.Substring(0, tempIndex);

                //将 framework copy到指定目录AddURLSchemes
                DirectoryInfo frameworkInfo     = new DirectoryInfo(lastFilePath);
                DirectoryInfo saveFrameworkInfo = new DirectoryInfo(savePath);
                CopyAll(frameworkInfo, saveFrameworkInfo);
                //将 framework 加入 proj中
                xcodeProj.AddFileToBuild(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + frameworkPath, PBXSourceTree.Sdk));
                //将 build setting 设置
                xcodeProj.AddBuildProperty(xcodeTargetGuid, "FRAMEWORK_SEARCH_PATHS", "$(SRCROOT)" + saveFrameworkPath);
            }
        }
    }
示例#3
0
    //添加 .a文件
    private static void AddStaticLibrary(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj)
    {
//		SearchOption searchOption;
//		if (secondFilePath.Contains ("/ShareSDK/")) //shareSDK
//		{
//			searchOption = SearchOption.TopDirectoryOnly;
//		}
//		else
//		{
//			searchOption = SearchOption.AllDirectories;
//		}
        string[] secondDirectories = Directory.GetFiles(secondFilePath, "*.a", SearchOption.AllDirectories);
        foreach (string lastFilePath in secondDirectories)
        {
            if (secondFilePath.EndsWith("SDK/ShareSDK") && lastFilePath.Contains("Support/PlatformSDK"))
            {
                continue;
            }
            string staticLibraryPath = lastFilePath.Replace(pathModel.rootPath, "");
            int    index             = staticLibraryPath.LastIndexOf("/");
            //项目目录
            string saveStaticLibraryPath = staticLibraryPath.Substring(0, index);
            //存放的本地目录
            string saveDirectory = xcodeTargetPath + saveStaticLibraryPath;
            if (!Directory.Exists(saveDirectory))
            {
                Directory.CreateDirectory(saveDirectory);
            }
            //将.a copy到指定目录
            FileInfo fileInfo = new FileInfo(lastFilePath);
            string   savePath = xcodeTargetPath + staticLibraryPath;
            fileInfo.CopyTo(savePath, true);
            //将.a 加入 proj中
            xcodeProj.AddFileToBuild(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + staticLibraryPath, PBXSourceTree.Sdk));
            //将 build setting 设置
            xcodeProj.AddBuildProperty(xcodeTargetGuid, "LIBRARY_SEARCH_PATHS", "$(SRCROOT)" + saveStaticLibraryPath);
        }
    }
示例#4
0
    //添加 .h文件
    private static void AddHeader(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj)
    {
        string[]  secondDirectories = Directory.GetFiles(secondFilePath, "*.h", SearchOption.AllDirectories);
        ArrayList savePathArray     = new ArrayList();

        foreach (string lastFilePath in secondDirectories)
        {
            if (secondFilePath.EndsWith("SDK/ShareSDK") && lastFilePath.Contains("Support/PlatformSDK"))
            {
                continue;
            }
            if (!lastFilePath.Contains(".framework"))
            {
                string headerPath = lastFilePath.Replace(pathModel.rootPath, "");
                int    index      = headerPath.LastIndexOf("/");
                //项目目录
                string saveHeaderPath = headerPath.Substring(0, index);
                //存放的本地目录
                string saveDirectory = xcodeTargetPath + saveHeaderPath;
                if (!Directory.Exists(saveDirectory))
                {
                    Directory.CreateDirectory(saveDirectory);
                }
                //将.h copy到指定目录
                FileInfo fileInfo = new FileInfo(lastFilePath);
                string   savePath = xcodeTargetPath + headerPath;
                fileInfo.CopyTo(savePath, true);
                //将.h 加入 proj中
                xcodeProj.AddFileToBuild(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + headerPath, PBXSourceTree.Source));
                if (!savePathArray.Contains(saveHeaderPath))
                {
                    savePathArray.Add(saveHeaderPath);
                    //将 build setting 设置
                    xcodeProj.AddBuildProperty(xcodeTargetGuid, "HEADER_SEARCH_PATHS", "$(SRCROOT)" + saveHeaderPath);
                }
            }
        }
    }
示例#5
0
    //添加其他资源
    private static void AddOtherFile(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj, Hashtable fileFlags)
    {
        string[] secondDirectories = Directory.GetFiles(secondFilePath, "*", SearchOption.AllDirectories);
        foreach (string lastFilePath in secondDirectories)
        {
            if (secondFilePath.EndsWith("SDK/ShareSDK") && lastFilePath.Contains("Support/PlatformSDK"))
            {
                continue;
            }
//			Debug.LogWarning("lastFilePath:" + lastFilePath);
            if (!lastFilePath.Contains(".framework") &&
                !lastFilePath.Contains(".a") &&
                !lastFilePath.Contains(".h") &&
                !lastFilePath.Contains(".bundle") &&
                !lastFilePath.Contains(".DS_Store") &&
                !lastFilePath.Contains(".meta"))
            {
                string otherFilePath = lastFilePath.Replace(pathModel.rootPath, "");
                int    index         = otherFilePath.LastIndexOf("/");
                //项目目录
                string saveOtherFilePath = otherFilePath.Substring(0, index);
                string fileName          = otherFilePath.Substring(index + 1);
                //存放的本地目录
                string saveDirectory = xcodeTargetPath + saveOtherFilePath;
                if (!Directory.Exists(saveDirectory))
                {
                    Directory.CreateDirectory(saveDirectory);
                }
                //将其他文件拷贝到指定目录
                FileInfo fileInfo = new FileInfo(lastFilePath);
                string   savePath = xcodeTargetPath + otherFilePath;
                fileInfo.CopyTo(savePath, true);
                //将.a 加入 proj中
                Debug.LogWarning(savePath);
                if (fileFlags.ContainsKey(fileName))
                {
                    string flag = (string)fileFlags[fileName];
                    Debug.Log(flag);
                    xcodeProj.AddFileToBuildWithFlags(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + otherFilePath, PBXSourceTree.Source), flag);
                }
                else
                {
                    xcodeProj.AddFileToBuild(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + otherFilePath, PBXSourceTree.Source));
                }
            }
        }
    }
示例#6
0
    //添加 .a文件
    private static void AddStaticLibrary(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj)
    {
        string[] secondDirectories = Directory.GetFiles(secondFilePath, "*.a", SearchOption.AllDirectories);
        foreach (string lastFilePath in secondDirectories)
        {
//			Debug.Log("lastFilePath" + lastFilePath);
            string staticLibraryPath = lastFilePath.Replace(pathModel.rootPath, "");
            int    index             = staticLibraryPath.LastIndexOf("/");
            //项目目录
            string saveStaticLibraryPath = staticLibraryPath.Substring(0, index);
            //存放的本地目录
            string saveDirectory = xcodeTargetPath + saveStaticLibraryPath;
            if (!Directory.Exists(saveDirectory))
            {
                Directory.CreateDirectory(saveDirectory);
            }
            //将.a copy到指定目录
            FileInfo fileInfo = new FileInfo(lastFilePath);
            string   savePath = xcodeTargetPath + staticLibraryPath;
            fileInfo.CopyTo(savePath, true);
            //将.a 加入 proj中
            xcodeProj.AddFileToBuild(xcodeTargetGuid, xcodeProj.AddFile(savePath, "MOB" + staticLibraryPath, PBXSourceTree.Sdk));
            //将 build setting 设置
            xcodeProj.AddBuildProperty(xcodeTargetGuid, "LIBRARY_SEARCH_PATHS", "$(SRCROOT)" + saveStaticLibraryPath);
        }
    }
示例#7
0
    //添加 Framework
    private static void AddFramework(string secondFilePath, string xcodeTargetPath, string xcodeTargetGuid, string xcodeFrameworkTargetGuid, MOBPathModel pathModel, PBXProject xcodeProj, ref bool hasMobFramework, MOBXCodeEditorModel editModel)
    {
        SearchOption searchOption;

        if (secondFilePath.Contains("/ShareSDK/") || secondFilePath.Contains("\\ShareSDK\\") || secondFilePath.Contains("/ShareSDK\\")) //shareSDK
        {
            searchOption = SearchOption.TopDirectoryOnly;
        }
        else
        {
            searchOption = SearchOption.AllDirectories;
        }
        string[] secondDirectories = Directory.GetDirectories(secondFilePath, "*.framework", searchOption);
        foreach (string lastFilePath in secondDirectories)
        {
            //			Debug.Log("lastFilePath" + lastFilePath);

            int index         = lastFilePath.LastIndexOf("\\");
            int fileNameIndex = 2;
            if (index == -1)
            {
                fileNameIndex = 1;
                index         = lastFilePath.LastIndexOf("/");
            }
            //framework 名称
            string frameworkName = lastFilePath.Substring(index + fileNameIndex);
            //			Debug.Log("frameworkName" + frameworkName);
            bool isMOBFoundation = (frameworkName == "MOBFoundation.framework");
            if (!isMOBFoundation || (isMOBFoundation && !hasMobFramework))
            {
                if (isMOBFoundation && !hasMobFramework)
                {
                    //					Debug.Log("isMOBFoundation " + lastFilePath);
                    hasMobFramework = true;
                }
                string frameworkPath = lastFilePath.Replace(pathModel.rootPath, "");
                //			Debug.Log("frameworkPath" + frameworkPath);
                string savePath  = xcodeTargetPath + frameworkPath;
                int    tempIndex = frameworkPath.LastIndexOf("\\");
                if (tempIndex == -1)
                {
                    tempIndex = frameworkPath.LastIndexOf("/");
                }

                string saveFrameworkPath = frameworkPath.Substring(0, tempIndex);
                string targetGuid        = xcodeFrameworkTargetGuid;
                //将 framework copy到指定目录AddURLSchemes
                DirectoryInfo frameworkInfo     = new DirectoryInfo(lastFilePath);
                DirectoryInfo saveFrameworkInfo = new DirectoryInfo(savePath);
                CopyAll(frameworkInfo, saveFrameworkInfo);
                //将 framework 加入 proj中



                if (frameworkName == "ShareSDKLink.framework" && !editModel.isOpenRestoreScene)
                {
                    continue;
                }

                string fileGuid = (string)xcodeProj.AddFile(frameworkPath.Substring(1), "MOB" + frameworkPath, PBXSourceTree.Absolute);


                string[] dynamicframework = { "OasisSDK.framework", "SCSDKCreativeKit.framework", "SCSDKLoginKit.framework", "SCSDKCoreKit.framework" };
                int      dynamicIndex     = Array.IndexOf(dynamicframework, frameworkName);

                if (dynamicIndex >= 0)
                {
                    targetGuid = xcodeTargetGuid;
                    xcodeProj.AddFileToBuildSection(targetGuid, xcodeProj.AddFrameworksBuildPhase(targetGuid), fileGuid);
#if UNITY_2019_3_OR_NEWER
                    xcodeProj.AddFileToEmbedFrameworks(targetGuid, fileGuid, targetGuid);
#endif
                }
                else
                {
                    xcodeProj.AddFileToBuildSection(targetGuid, xcodeProj.AddFrameworksBuildPhase(targetGuid), fileGuid);
                }

                //将 build setting 设置
                xcodeProj.AddBuildProperty(targetGuid, "FRAMEWORK_SEARCH_PATHS", "$(SRCROOT)" + saveFrameworkPath.Replace("\\", "/"));
            }
        }
    }