public void StartInflatingBubble(MLHand hand)
 {
     Debug.Log("Started inflating with hand: " + (hand.Equals(MLHands.Left) ? "left" : "right"));
     Inflating      = true;
     Holding        = true;
     _inflatingHand = hand;
 }
 public void PopInflatingBubble(MLHand hand)
 {
     Debug.Log("Popping inflating bubble with hand: " + (hand.Equals(MLHands.Left) ? "left" : "right"));
     Inflating = false;
     if (hand == _inflatingHand && _inflatingBubble != null)
     {
         _inflatingBubble.Pop();
         _inflatingBubble = null;
         _inflatingHand   = null;
     }
 }