示例#1
0
 public void Initialise(MHParseNode p, MHEngine engine)
 {
     for (int i = 0; i < p.GetSeqCount(); i++)
     {
         m_Movement.Append(p.GetSeqN(i).GetIntValue());
     }
 }
示例#2
0
        public override void Initialise(MHParseNode p, MHEngine engine)
        {
            base.Initialise(p, engine); // Target
            MHParseNode pContent = p.GetArgN(1);

            if (pContent.NodeType == MHParseNode.PNSeq)
            {
                // Referenced content.
                m_fIsIncluded  = false;
                m_fSizePresent = m_fCCPriorityPresent = false;
                m_Referenced.Initialise(pContent.GetSeqN(0), engine);

                if (pContent.GetSeqCount() > 1)
                {
                    MHParseNode pArg = pContent.GetSeqN(1);
                    if (pArg.NodeType == MHParseNode.PNTagged && pArg.GetTagNo() == ASN1Codes.C_NEW_CONTENT_SIZE)
                    {
                        MHParseNode pVal = pArg.GetArgN(0);
                        // It may be NULL as a place-holder
                        if (pVal.NodeType == MHParseNode.PNInt)
                        {
                            m_fSizePresent = true;
                            m_ContentSize.Initialise(pVal, engine);
                        }
                    }
                }

                if (pContent.GetSeqCount() > 2)
                {
                    MHParseNode pArg = pContent.GetSeqN(2);
                    if (pArg.NodeType == MHParseNode.PNTagged && pArg.GetTagNo() == ASN1Codes.C_NEW_CONTENT_CACHE_PRIO)
                    {
                        MHParseNode pVal = pArg.GetArgN(0);
                        if (pVal.NodeType == MHParseNode.PNInt)
                        {
                            m_fCCPriorityPresent = true;
                            m_CCPriority.Initialise(pVal, engine);
                        }
                    }
                }
            }
            else
            {
                m_Included.Initialise(pContent, engine);
                m_fIsIncluded = true;
            }
        }
示例#3
0
        public override void Initialise(MHParseNode p, MHEngine engine)
        {
            base.Initialise(p, engine);
            MHParseNode args = p.GetArgN(1);

            for (int i = 0; i < args.GetSeqCount(); i++)
            {
                MHPointArg pPoint = new MHPointArg();
                m_Points.Append(pPoint);
                pPoint.Initialise(args.GetSeqN(i), engine);
            }
        }
示例#4
0
        public override void Initialise(MHParseNode p, MHEngine engine)
        {
            base.Initialise(p, engine);                   // Target
            m_Succeeded.Initialise(p.GetArgN(1), engine); // Call/fork succeeded flag
            // Arguments.
            MHParseNode args = p.GetArgN(2);

            for (int i = 0; i < args.GetSeqCount(); i++)
            {
                MHParameter pParm = new MHParameter();
                m_Parameters.Append(pParm);
                pParm.Initialise(args.GetSeqN(i), engine);
            }
        }
示例#5
0
        public override void Initialise(MHParseNode p, MHEngine engine)
        {
            base.Initialise(p, engine); // Target
            m_Succeeded.Initialise(p.GetArgN(1), engine);
            MHParseNode pVarSeq = p.GetArgN(2);

            for (int i = 0; i < pVarSeq.GetSeqCount(); i++)
            {
                MHObjectRef pVar = new MHObjectRef();
                m_Variables.Append(pVar);
                pVar.Initialise(pVarSeq.GetSeqN(i), engine);
            }
            m_FileName.Initialise(p.GetArgN(3), engine);
        }
示例#6
0
 public override void Initialise(MHParseNode p, MHEngine engine)
 {
     base.Initialise(p, engine);
     m_TimerId.Initialise(p.GetArgN(1), engine); // The timer id
     if (p.GetArgCount() > 2)
     {
         MHParseNode pNewTimer = p.GetArgN(2);
         m_TimerValue.Initialise(pNewTimer.GetSeqN(0), engine);
         if (pNewTimer.GetSeqCount() > 1)
         {
             m_TimerType = ST_TimerAbsolute; // May be absolute - depends on the value.
             m_AbsFlag.Initialise(pNewTimer.GetSeqN(1), engine);
         }
         else
         {
             m_TimerType = ST_TimerRelative;
         }
     }
 }
示例#7
0
 public void Initialise(MHParseNode p, MHEngine engine)
 {
     // A pair consisting of an object reference and an optional action slot sequence.
     m_Object.Initialise(p.GetSeqN(0), engine);
     if (p.GetSeqCount() > 1)
     {
         MHParseNode pSlots = p.GetSeqN(1);
         for (int i = 0; i < pSlots.GetSeqCount(); i++)
         {
             MHParseNode      pAct     = pSlots.GetSeqN(i);
             MHActionSequence pActions = new MHActionSequence();
             m_ActionSlots.Append(pActions);
             // The action slot entry may be NULL.
             if (pAct.NodeType != MHParseNode.PNNull)
             {
                 pActions.Initialise(pAct, engine);
             }
         }
     }
 }