static public int ConvertDirectionToSpriteIndex(MGDirectionUtils.MGDirection dir) { return(MGDirectionUtils.IntFromDirection(dir)); }
public void PromptNotify(RhythmCore.RhythmExpectedEventInfo eventInfo) { // Do something when a beat is queued up (we enter a beat window) TurnArrow(MGDirectionUtils.DirectionFromKey(eventInfo.expectedKey)); }