// Update is called once per frame void Update() { if (mgr == null) { mgr = MFactionManager.GetServerManager(); return; } if (TeamIndex == 0 && text.text != mgr.Team1ContestTimer.ToString()) { text.text = mgr.Team1ContestTimer.ToString("F2"); } if (TeamIndex == 1 && text.text != mgr.Team2ContestTimer.ToString()) { text.text = mgr.Team2ContestTimer.ToString("F2"); } }
// Use this for initialization void Start() { mgr = MFactionManager.GetServerManager(); }