private bool pushDeploy() { if (!validCheck(MENU_NAME.DEPLOY)) { return(false); } keyController.IsRun = false; CommandMenu.MenuExit(); currentMenu = MENU_NAME.DEPLOY; StrategyTopTaskManager.ReqMode(StrategyTopTaskManager.StrategyTopTaskManagerMode.Deploy); StrategyTopTaskManager.Instance.UIModel.OverView.FindChild("Deploy"); StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenOut(null, isCharacterExit: false); StrategyTaskManager.setCallBack(delegate { StrategyTopTaskManager.Instance.UIModel.Character.transform.localPosition = StrategyTopTaskManager.Instance.UIModel.Character.getExitPosition(); StrategyTopTaskManager.Instance.UIModel.Character.isEnter = false; StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenIn(null, isCharacterEnter: true, isSidePanelEnter: false); keyController.IsRun = true; }); if (StrategyTopTaskManager.Instance.TutorialGuide9_1 != null) { if (SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide() != null) { SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide().HideAndDestroy(); } StrategyTopTaskManager.Instance.TutorialGuide9_1.HideAndDestroy(); } sceneChange = false; return(true); }
protected override void Start() { OverScene = Scene.NONE; keyController = new KeyControl(); keyController.setChangeValue(-1f, 0f, 1f, 0f); keyController.KeyInputInterval = 0.2f; CommandMenu.Init(keyController); currentMenu = MENU_NAME.SALLY; sailSelect = StrategyTopTaskManager.GetSailSelect(); isInfoOpenEnable = true; }
private bool pushPractice() { if (!validCheck(MENU_NAME.ENSYU)) { return(false); } CommandMenu.MenuExit(); currentMenu = MENU_NAME.ENSYU; StrategyTaskManager.setCallBack(delegate { if (mUserInterfacePracticeManager != null) { Object.Destroy(mUserInterfacePracticeManager.gameObject); mUserInterfacePracticeManager = null; } StrategyTopTaskManager.Instance.GetInfoMng().updateFooterInfo(isUpdateMaterial: false); InfoRoot.SetActive(true); MapRoot.SetActive(true); OverView.SetActive(true); OverScene = Scene.NONE; KeyControlManager.Instance.KeyController = keyController; StrategyTopTaskManager.Instance.UIModel.MapCamera.setBlurEnable(enable: false); CommandMenu.MenuEnter(4); keyController.Index = 4; StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenIn(null, isCharacterEnter: false); StrategyTopTaskManager.Instance.UIModel.Character.moveCharacterX(StrategyTopTaskManager.Instance.UIModel.Character.getModelDefaultPosX(), 0.4f, delegate { keyController.IsRun = true; }); StrategyTopTaskManager.Instance.UIModel.MapCamera.setBlurEnable(enable: false); StrategyTopTaskManager.Instance.TileManager.setActivePositionAnimations(isActive: true); keyController.IsRun = false; StrategyTopTaskManager.Instance.setActiveStrategy(isActive: true); StrategyTopTaskManager.Instance.UIModel.Character.SetCollisionEnable(isEnable: true); }); StrategyTopTaskManager.Instance.UIModel.MapCamera.setBlurEnable(enable: true); this.DelayActionFrame(1, delegate { StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenOut(null, isCharacterExit: false); StrategyTopTaskManager.Instance.UIModel.Character.moveCharacterX(StrategyTopTaskManager.Instance.UIModel.Character.getModelDefaultPosX() - 600f, 0.4f, delegate { this.DelayAction(0.1f, delegate { mUserInterfacePracticeManager = Util.Instantiate(mPrefab_UserInterfacePracticeManager.gameObject, OverView).GetComponent <UserInterfacePracticeManager>(); OverSceneObject = GameObject.Find("UIRoot"); }); }); StrategyTopTaskManager.Instance.UIModel.Character.SetCollisionEnable(isEnable: false); }); OverScene = Scene.PRACTICE; StrategyTopTaskManager.Instance.setActiveStrategy(isActive: false); return(true); }
public void DeckEnableCheck() { for (int i = 0; i < CommandMenu.menuParts.Length; i++) { CommandMenu.menuParts[i].SetMenuState(CommandMenuParts.MenuState.Forcus); CommandMenu.menuParts[i].SetMenuState(CommandMenuParts.MenuState.NonForcus); } if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.IsActionEnd() || SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState != 0 || SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.HasBling()) { CommandMenu.menuParts[0].SetMenuState(CommandMenuParts.MenuState.Disable); CommandMenu.menuParts[1].SetMenuState(CommandMenuParts.MenuState.Disable); CommandMenu.menuParts[4].SetMenuState(CommandMenuParts.MenuState.Disable); } if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.IsActionEnd() || SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.HasBling()) { CommandMenu.menuParts[3].SetMenuState(CommandMenuParts.MenuState.Disable); } if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState == MissionStates.STOP) { CommandMenu.menuParts[3].SetMenuState(CommandMenuParts.MenuState.Disable); } if (StrategyAreaManager.FocusAreaID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.AreaId || SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.Count <= 0) { if (currentMenu != MENU_NAME.INFO) { currentMenu = MENU_NAME.DEPLOY; } CommandMenu.menuParts[0].SetMenuState(CommandMenuParts.MenuState.Disable); CommandMenu.menuParts[1].SetMenuState(CommandMenuParts.MenuState.Disable); CommandMenu.menuParts[4].SetMenuState(CommandMenuParts.MenuState.Disable); CommandMenu.menuParts[3].SetMenuState(CommandMenuParts.MenuState.Disable); } MissionStates missionState = SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState; if (missionState != 0) { if (currentMenu != MENU_NAME.INFO) { currentMenu = MENU_NAME.DEPLOY; } CommandMenu.menuParts[7].SetMenuState(CommandMenuParts.MenuState.Disable); } CommandMenu.SetMissionState(missionState); if (!CheckActiveDeckExist()) { currentMenu = MENU_NAME.TURNEND; } else if (currentMenu == MENU_NAME.TURNEND || currentMenu == MENU_NAME.MOVE) { currentMenu = MENU_NAME.SALLY; } }
private bool validCheck(MENU_NAME menuName) { DeckModel currentDeck = SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck; List <IsGoCondition> list = new List <IsGoCondition>(); switch (menuName) { case MENU_NAME.SALLY: list = currentDeck.IsValidSortie(); break; case MENU_NAME.MOVE: list = currentDeck.IsValidMove(); break; case MENU_NAME.ENSEI: list = currentDeck.IsValidMission(); break; case MENU_NAME.ENSYU: list = currentDeck.IsValidPractice(); break; case MENU_NAME.DEPLOY: { int num = StrategyTopTaskManager.Instance.TileManager.FocusTile.areaID; if (num == 15 || num == 16 || num == 17) { CommonPopupDialog.Instance.StartPopup("この海域には配備出来ません"); return(false); } break; } } bool flag = list.Count == 0; if (!flag) { CommonPopupDialog.Instance.StartPopup(Util.getCancelReason(list[0])); } else { bool flag2 = MENU_NAME.ENSEI == menuName; if (!StrategyTopTaskManager.GetLogicManager().GetMissionAreaId().Contains(SingletonMonoBehaviour <AppInformation> .Instance.CurrentAreaID) && flag2) { CommonPopupDialog.Instance.StartPopup("この海域の遠征任務は解放されていません"); return(false); } } return(flag); }
private bool pushMove() { if (!validCheck(MENU_NAME.MOVE)) { return(false); } CommandMenu.MenuExit(); StrategyTopTaskManager.GetSailSelect().moveCharacterScreen(isEnter: false, null); StrategyTopTaskManager.ReqMode(StrategyTopTaskManager.StrategyTopTaskManagerMode.ShipMove); ShipUtils.PlayShipVoice(SingletonMonoBehaviour <AppInformation> .Instance.FlagShipModel, 14); currentMenu = MENU_NAME.MOVE; sceneChange = false; return(true); }
private bool pushExpedition() { if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState == MissionStates.NONE) { if (!validCheck(MENU_NAME.ENSEI)) { return(false); } CommandMenu.MenuExit(); currentMenu = MENU_NAME.ENSEI; StrategyTaskManager.setCallBack(delegate { StrategyTopTaskManager.Instance.GetInfoMng().updateFooterInfo(isUpdateMaterial: false); StrategyTopTaskManager.Instance.GetInfoMng().updateUpperInfo(); InfoRoot.SetActive(true); MapRoot.SetActive(true); OverView.SetActive(true); OverScene = Scene.NONE; KeyControlManager.Instance.KeyController = keyController; CommandMenu.MenuEnter(3); StrategyTopTaskManager.Instance.UIModel.UIMapManager.ShipIconManager.setShipIconsState(); StrategyTopTaskManager.Instance.UIModel.Character.setState(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck); StrategyTopTaskManager.Instance.setActiveStrategy(isActive: true); SingletonMonoBehaviour <Live2DModel> .Instance.Enable(); }); SingletonMonoBehaviour <FadeCamera> .Instance.FadeOut(0.2f, delegate { InfoRoot.SetActive(false); OverView.SetActive(false); GameObject gameObject = Object.Instantiate(ENSEI); gameObject.transform.positionX(999f); }); OverSceneObject = GameObject.Find("UIRoot"); OverScene = Scene.EXPEDISION; StrategyTopTaskManager.Instance.setActiveStrategy(isActive: false); SingletonMonoBehaviour <Live2DModel> .Instance.Disable(); } else { StopExpeditionPanel = Util.Instantiate(ENSEI_Cancel, OverView).GetComponent <StopExpedition>(); MissionManager missionMng = new MissionManager(SingletonMonoBehaviour <AppInformation> .Instance.CurrentAreaID); StopExpeditionPanel.StartPanel(missionMng); } return(true); }
private bool pushInfo() { if (!isInfoOpenEnable) { return(true); } CommandMenu.MenuExit(); currentMenu = MENU_NAME.INFO; StrategyTopTaskManager.ReqMode(StrategyTopTaskManager.StrategyTopTaskManagerMode.Info); keyController.IsRun = false; sceneChange = false; if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.GetFlagShip() != null && SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState == MissionStates.NONE) { ShipUtils.PlayShipVoice(SingletonMonoBehaviour <AppInformation> .Instance.FlagShipModel, 8); } StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenOut(null, isCharacterExit: false); StrategyTopTaskManager.GetAreaInfoTask().setExitAction(delegate { if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState == MissionStates.NONE) { isInfoOpenEnable = false; StrategyTopTaskManager.Instance.UIModel.Character.moveCharacterX(StrategyTopTaskManager.Instance.UIModel.Character.getModelDefaultPosX(), 0.4f, delegate { isInfoOpenEnable = true; }); StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenIn(null, isCharacterEnter: false, isSidePanelEnter: false); } else { StrategyTopTaskManager.Instance.GetInfoMng().MoveScreenIn(delegate { isInfoOpenEnable = true; }, isCharacterEnter: false, isSidePanelEnter: false); } }); return(true); }
private bool pushSally() { if (!validCheck(MENU_NAME.SALLY)) { return(false); } if (StrategyTopTaskManager.Instance.UIModel.MapCamera.GetComponent <iTween>() != null) { return(true); } CommandMenu.MenuExit(); StrategyTopTaskManager.Instance.ShipIconManager.SetVisible(isVisible: false); StrategyTopTaskManager.Instance.GetAreaMng().tileRouteManager.HideRoute(); StrategyTopTaskManager.Instance.TileManager.SetVisible(isVisible: false); StrategyTopTaskManager.ReqMode(StrategyTopTaskManager.StrategyTopTaskManagerMode.MapSelect); StrategyTopTaskManager.GetSailSelect().moveCharacterScreen(isEnter: false, null); sceneChange = false; currentMenu = MENU_NAME.SALLY; if (StrategyTopTaskManager.Instance.TutorialGuide6_2 != null) { StrategyTopTaskManager.Instance.TutorialGuide6_2.Hide(); } return(true); }
private bool isMenuActive(MENU_NAME MenuName) { return(CommandMenu.menuParts[(int)MenuName].menuState != CommandMenuParts.MenuState.Disable); }
protected override bool Run() { if (OverScene != 0) { return(true); } if (StopExpeditionPanel != null) { return(true); } keyController.Update(); if (IndexChange != 0 && !keyController.IsChangeIndex) { keyController.Index += IndexChange; IndexChange = 0; } if (keyController.IsRightDown()) { StrategyTopTaskManager.GetSailSelect().DeckSelectController.Index++; StrategyTopTaskManager.GetSailSelect().SearchAndChangeDeck(isNext: true, isSeachLocalArea: true); if (StrategyTopTaskManager.GetSailSelect().PrevDeckID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID) { StrategyTopTaskManager.GetSailSelect().changeDeck(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID); StrategyTopTaskManager.Instance.UIModel.Character.PlayVoice(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck); DeckEnableCheck(); CommandMenu.setFocus(); } } else if (keyController.IsLeftDown()) { StrategyTopTaskManager.GetSailSelect().DeckSelectController.Index--; StrategyTopTaskManager.GetSailSelect().SearchAndChangeDeck(isNext: false, isSeachLocalArea: true); if (StrategyTopTaskManager.GetSailSelect().PrevDeckID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID) { StrategyTopTaskManager.GetSailSelect().changeDeck(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID); StrategyTopTaskManager.Instance.UIModel.Character.PlayVoice(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck); DeckEnableCheck(); CommandMenu.setFocus(); } } if (keyController.IsChangeIndex && !SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsFocus) { CommandMenu.moveCursol(); } if (keyController.keyState[14].press || keyController.keyState[10].press) { isChangeingDeck = true; } else { isChangeingDeck = false; } if (keyController.keyState[1].down) { pushMenuButton(); } else if (keyController.keyState[0].down) { currentMenu = MENU_NAME.SALLY; ExitCommandMenu(); } if (keyController.keyState[5].down) { pushPort(); } return(sceneChange); }