//This method sets up the MC card on a player's field at the start of the game. public void SetMCAtStart(BasicCard card) { deck.Remove(card); playerMC = layoutManager.SetAsMC(card); frontLine.Add(playerMC); Debug.Log(playerName + "'s MC was set as " + MCCard.CharName + ": " + MCCard.ToString()); }
//Set up 5 orbs and flips the MC face up. public void AtStart() { for (int i = 0; i < 5; i++) { AddOrbFromTopDeck(); } if (!MCCard.FaceUp) { MCCard.FlipFaceUp(); } }