public void Pause_Click() { if (MGui) { MGui.ShowPause(() => { if (MBoard) { MBoard.Pause(); } }, null); } }
public void Resume_Click() { MBoard.Pause(); CloseWindow(); }
public void Map_Click() { MBoard.Pause(); CloseWindow(); SceneLoader.Instance.LoadScene(0); }
public void Exit_Click() { MBoard.Pause(); CloseWindow(); MGui.ShowQuit(); }