public void IntersectTest() { MBB mbb2 = new MBB(new Point(0, 0, 0), new Point(2, 2, 2)); Ray ray = new Ray(new Point(-1, 0, 0), new Point(-4, 1, 1)); Assert.AreEqual(mbb2.Intersects(ray), false); }
public void VolumeChangeTest() { MBB mbb1 = new MBB(new Point(0, 0, 0), new Point(2, 2, 8)); MBB mbb2 = new MBB(new Point(0, 0, 0), new Point(2, 2, 2)); Assert.AreEqual(-30, MBB.CheckVolumeChange(mbb1, mbb2, new Point(3, 3, 0))); }
public void OverlapVolumeChangeTest() { MBB mbb1 = new MBB(new Point(0, 0, 0), new Point(2, 2, 2)); MBB mbb2 = new MBB(new Point(1, 1, 1), new Point(4, 4, 4)); Assert.AreEqual(0, MBB.CheckOverlapChange(mbb2, mbb1, new Point(2, 2, 2))); }
public void OverlapVolumeTest() { MBB mbb1 = new MBB(new Point(0, 0, 0), new Point(2, 2, 2)); MBB mbb2 = new MBB(new Point(1, 1, 1), new Point(2, 2, 2)); Assert.AreEqual(1, MBB.CheckOverlapVolume(mbb1, mbb2)); }
public void MBBCreationTest() { MBB mbb = new MBB(); Triangle triangle = new Triangle(new Point(1, -1, 2), new Point(4, 2, 7), new Point(-5, 5, -6)); mbb.AddTriangle(triangle); Assert.AreEqual(-5, mbb._xMin); Assert.AreEqual(4, mbb._xMax); Assert.AreEqual(-1, mbb._yMin); Assert.AreEqual(5, mbb._yMax); Assert.AreEqual(-6, mbb._zMin); Assert.AreEqual(7, mbb._zMax); }
public void AnotherCtorTest() { MBB mbb = new MBB(); Triangle triangle = new Triangle(new Point(1, -1, 2), new Point(4, 2, 7), new Point(-5, 5, -6)); mbb.AddTriangle(triangle); MBB mbb1 = new MBB(triangle); Assert.AreEqual(mbb1._xMin, mbb._xMin); Assert.AreEqual(mbb1._xMax, mbb._xMax); Assert.AreEqual(mbb1._yMin, mbb._yMin); Assert.AreEqual(mbb1._yMax, mbb._yMax); Assert.AreEqual(mbb1._zMin, mbb._zMin); Assert.AreEqual(mbb1._zMax, mbb._zMax); }