public void FromM2SceneNode(M2SceneNode node) { BaseName = node.GetRegionTextureFileName(ECharRegions.CR_BASE); ArmUpperName = node.GetRegionTextureFileName(ECharRegions.CR_ARM_UPPER); ArmLowerName = node.GetRegionTextureFileName(ECharRegions.CR_ARM_LOWER); HandName = node.GetRegionTextureFileName(ECharRegions.CR_HAND); FaceUpperName = node.GetRegionTextureFileName(ECharRegions.CR_FACE_UPPER); FaceLowerName = node.GetRegionTextureFileName(ECharRegions.CR_FACE_LOWER); TorsoUpperName = node.GetRegionTextureFileName(ECharRegions.CR_TORSO_UPPER); TorsoLowerName = node.GetRegionTextureFileName(ECharRegions.CR_TORSO_LOWER); LegUpperName = node.GetRegionTextureFileName(ECharRegions.CR_LEG_UPPER); LegLowerName = node.GetRegionTextureFileName(ECharRegions.CR_LEG_LOWER); FootName = node.GetRegionTextureFileName(ECharRegions.CR_FOOT); }