示例#1
0
    /// <summary>
    /// 點到闖紅燈的車子
    /// </summary>
    private IEnumerator ClickRed()
    {
        btnRed.interactable = false;
        speed = 0;
        rect.GetComponent <CircleCollider2D>().enabled = false;
        Lv5_PoliceVersion1.instance.SetScore(100);
        icon.SetImage(5);
        icon.StartUp();
        icon.StartFadeInAndOut();

        float top   = rect.anchoredPosition.y;
        float topUp = top + 200;

        //while (top < topUp)
        //{
        //    top += 30;
        //    Vector3 pos = rect.anchoredPosition;
        //    pos.y = top;
        //    rect.anchoredPosition = pos;
        //    rect.localScale += Vector3.one * 0.05f;
        //    yield return new WaitForSeconds(0.05f);
        //}

        Image img = rect.GetComponent <Image>();
        float a   = img.color.a;

        while (a > 0)
        {
            a        -= 0.3f;
            img.color = new Color(1, 1, 1, a);
            yield return(new WaitForSeconds(0.05f));
        }
    }
示例#2
0
    /// <summary>
    /// 剛從停止要前往通過位置
    /// </summary>
    private void StartPass()
    {
        stop = false;
        icon.ResetIcon();
        icon.StopAllCoroutines();

        if (!Lv5_PoliceVersion1.instance.click)
        {
            return;                                         // 如果還沒點過按鈕就跳出 第一次不加分
        }
        // 加分
        icon.SetImage(0);
        icon.StartUp();
        icon.StartFadeInAndOut();
        Invoke("AddScoreDelay", Random.Range(0f, 0.8f));
    }