static int Destroy(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); LuaUIManager obj = (LuaUIManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "LuaUIManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); bool o = obj.Destroy(arg0); LuaScriptMgr.Push(L, o); return(1); }
private static int Destroy(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); LuaUIManager luaUIManager = (LuaUIManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "LuaUIManager"); string luaString = LuaScriptMgr.GetLuaString(L, 2); bool b = luaUIManager.Destroy(luaString); LuaScriptMgr.Push(L, b); return(1); }