internal override ProjectNode /*!*/ CreateProject() { LuaProjectNode project = new LuaProjectNode((LuaProjectPackage)Package); project.SetSite((IOleServiceProvider)((IServiceProvider)Package).GetService(typeof(IOleServiceProvider))); return(project); }
public LuaProjectConfig(LuaProjectNode project, string configuration) : base(project, configuration) { _project = project; }
public override bool IsRecognizedFile(string filename) { return(LuaProjectNode.IsLuaFile(filename)); }