private void CheckParameterName(ref LuaParameterSyntax parameter, ParameterSyntax node) { string name = parameter.Identifier.ValueText; bool isReserved = CheckReservedWord(ref name, node); if (isReserved) { parameter = new LuaParameterSyntax(new LuaIdentifierNameSyntax(name)); } }
internal void Render(LuaParameterSyntax node) { node.Identifier.Render(this); }