static int SendMessage(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { LuaMessageCenter obj = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.SendMessage(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes <string, UnityEngine.SendMessageOptions>(L, 2)) { LuaMessageCenter obj = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 1); string arg0 = ToLua.ToString(L, 2); UnityEngine.SendMessageOptions arg1 = (UnityEngine.SendMessageOptions)ToLua.ToObject(L, 3); obj.SendMessage(arg0, arg1); return(0); } else if (count == 3 && TypeChecker.CheckTypes <int, LuaMessageCenter.Message>(L, 2)) { LuaMessageCenter obj = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); LuaMessageCenter.Message arg1 = (LuaMessageCenter.Message)ToLua.ToObject(L, 3); obj.SendMessage(arg0, arg1); return(0); } else if (count == 3 && TypeChecker.CheckTypes <string, object>(L, 2)) { LuaMessageCenter obj = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 1); string arg0 = ToLua.ToString(L, 2); object arg1 = ToLua.ToVarObject(L, 3); obj.SendMessage(arg0, arg1); return(0); } else if (count == 4) { LuaMessageCenter obj = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 1); string arg0 = ToLua.CheckString(L, 2); object arg1 = ToLua.ToVarObject(L, 3); UnityEngine.SendMessageOptions arg2 = (UnityEngine.SendMessageOptions)ToLua.CheckObject(L, 4, typeof(UnityEngine.SendMessageOptions)); obj.SendMessage(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaMessageCenter.SendMessage")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_Instance(IntPtr L) { try { LuaMessageCenter arg0 = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 2); LuaMessageCenter.Instance = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddMessage(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); LuaMessageCenter obj = (LuaMessageCenter)ToLua.CheckObject <LuaMessageCenter>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); LuaMessageCenter.VOID_MESSAGE arg1 = (LuaMessageCenter.VOID_MESSAGE)ToLua.CheckDelegate <LuaMessageCenter.VOID_MESSAGE>(L, 3); obj.AddMessage(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_messages(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaMessageCenter obj = (LuaMessageCenter)o; System.Collections.Generic.Queue <LuaMessageCenter.Message> arg0 = (System.Collections.Generic.Queue <LuaMessageCenter.Message>)ToLua.CheckObject <System.Collections.Generic.Queue <LuaMessageCenter.Message> >(L, 2); obj.messages = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index messages on a nil value")); } }
static int set_VOID_CB___S(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaMessageCenter obj = (LuaMessageCenter)o; System.Collections.Generic.Dictionary <int, LuaMessageCenter.VOID_CB___> arg0 = (System.Collections.Generic.Dictionary <int, LuaMessageCenter.VOID_CB___>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary <int, LuaMessageCenter.VOID_CB___>)); obj.VOID_CB___S = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index VOID_CB___S on a nil value")); } }
static int set_luaFuncs(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaMessageCenter obj = (LuaMessageCenter)o; LuaMessageCenter.VOID_MESSAGE arg0 = (LuaMessageCenter.VOID_MESSAGE)ToLua.CheckDelegate <LuaMessageCenter.VOID_MESSAGE>(L, 2); obj.luaFuncs = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index luaFuncs on a nil value")); } }
static int get_messages(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaMessageCenter obj = (LuaMessageCenter)o; System.Collections.Generic.Queue <LuaMessageCenter.Message> ret = obj.messages; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index messages on a nil value")); } }
static int get_VOID_CB___S(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaMessageCenter obj = (LuaMessageCenter)o; System.Collections.Generic.Dictionary <int, LuaMessageCenter.VOID_CB___> ret = obj.VOID_CB___S; ToLua.PushSealed(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index VOID_CB___S on a nil value")); } }
static int get_luaFuncs(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaMessageCenter obj = (LuaMessageCenter)o; LuaMessageCenter.VOID_MESSAGE ret = obj.luaFuncs; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index luaFuncs on a nil value")); } }
private void Awake() { AddMessage(1001, CSCallback); VOID_CB___S.Add(1, Awake); Instance = this; Init(); //luaFuncs.Add() luaState.DoFile(name); //调用lua注册函数,该函数调用消息中心注册 LuaFunction func = luaState.GetFunction("Awake"); func.BeginPCall(); func.PushGeneric <GameObject>(gameObject); func.PCall(); func.EndPCall(); func.Dispose(); func = null; }