internal void Render(LuaConstLiteralExpression node) { node.Value.Render(this); WriteSpace(); Write(node.OpenComment); Write(node.IdentifierToken); Write(node.CloseComment); }
internal void Render(LuaConstLiteralExpression node) { node.Value.Render(this); if (!settings_.IsCommentsDisabled) { WriteSpace(); Write(node.OpenComment); Write(node.IdentifierToken); Write(node.CloseComment); } }