示例#1
0
 void Start()
 {
     player         = GetComponent <PlayerController>();
     lotionManager  = GameManager.instance.lotionManager;
     startTime      = -1;
     lastActiveTime = Time.time;
     animator       = GetComponent <Animator> ();
 }
示例#2
0
    void Start()
    {
        _lotionManager                 = GameManager.instance.lotionManager;
        _lotionManager.onUseLotion    += HandleOnUseLotion;
        _lotionManager.onRefillLotion += HandleOnRefillLotion;

        _maxLotion = _lotionManager.maxLotion;

        for (int i = 0; i < _lotions.Length; ++i)
        {
            _lotions[i].enabled = false;
        }

        for (int i = 0; i < _lotionObjects.Length; ++i)
        {
            _lotionObjects[i].SetActive(false);
        }
        _currentLotionBottleCount = 4;
        UpdateBottleDisplay();
    }
 // Use this for initialization
 void Start()
 {
     lotionManager = GameManager.instance.lotionManager;
 }