static bool Prefix(ref LordToil_PrepareCaravan_GatherItems __instance)
        {
            LordToilTick(__instance);
            if (Find.TickManager.TicksGame % 120 < RefcellRespeedConfig.currentTimeMultiplier)
            {
                return(false);
            }
            bool flag = true;

            for (int index = 0; index < __instance.lord.ownedPawns.Count; ++index)
            {
                Pawn ownedPawn = __instance.lord.ownedPawns[index];
                if (ownedPawn.IsColonist && ownedPawn.mindState.lastJobTag != JobTag.WaitingForOthersToFinishGatheringItems)
                {
                    flag = false;
                    break;
                }
            }
            if (flag)
            {
                List <Pawn> allPawnsSpawned = __instance.Map.mapPawns.AllPawnsSpawned;
                for (int index = 0; index < allPawnsSpawned.Count; ++index)
                {
                    if (allPawnsSpawned[index].CurJob != null && allPawnsSpawned[index].jobs.curDriver is JobDriver_PrepareCaravan_GatherItems && allPawnsSpawned[index].CurJob.lord == __instance.lord)
                    {
                        flag = false;
                        break;
                    }
                }
            }
            if (!flag)
            {
                return(false);
            }
            __instance.lord.ReceiveMemo("AllItemsGathered");
            return(false);
        }
 static void LordToilTick(LordToil_PrepareCaravan_GatherItems instance)
 {
 }