static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); LoopItemScrollView obj = (LoopItemScrollView)ToLua.CheckObject(L, 1, typeof(LoopItemScrollView)); System.Collections.Generic.List <LoopItemData> arg0 = (System.Collections.Generic.List <LoopItemData>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <LoopItemData>)); LoopItemScrollView.DelegateHandler arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (LoopItemScrollView.DelegateHandler)ToLua.CheckObject(L, 3, typeof(LoopItemScrollView.DelegateHandler)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 3); arg1 = DelegateFactory.CreateDelegate(typeof(LoopItemScrollView.DelegateHandler), func) as LoopItemScrollView.DelegateHandler; } obj.Init(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void InitScrollview() { List <LoopItemData> datas = new List <LoopItemData>(); //for (int i = 0; i < contentArr.Length; i++) //{ // LoopItemData data = new chatItemData(contentArr[i], typeArr[i]); // datas.Add(data); //} myLoopSV.Init(datas, OnItemInit); //UpdateInFront(typeArr,contentArr,typeArr.Length); }