public void UpdateLookSensitivity() { LookSensitivityUpdateEvent lookSensitivityUpdateEvent = Events.LookSensitivityUpdateEvent; lookSensitivityUpdateEvent.Value = m_LookSensitivity.value; EventManager.Broadcast(lookSensitivityUpdateEvent); }
void OnLookSensitivityChanged(float value) { PlayerPrefs.SetFloat("LookSensitivity", value); PlayerPrefs.Save(); LookSensitivityUpdateEvent lookSensitivityUpdateEvent = Events.LookSensitivityUpdateEvent; lookSensitivityUpdateEvent.Value = value; EventManager.Broadcast(lookSensitivityUpdateEvent); }