示例#1
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    } // Calls RemoveAltObject() in currentLight (LookAt)

    public void ResetToFollowGazeAfterObject() // Sets the look type reset to after staring at object.
    {
        resetType = LookAt.LookTypes.followGaze;
    }
示例#2
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 public void ResetToIdleGazeAfterObject()  // Sets the look type reset to after staring at object
 {
     resetType = LookAt.LookTypes.idle;
 }
示例#3
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    } // Calls private coroutine StopStaringAtObject() if(reset)

    public void SetGazetypeResetAndCurrent(LookAt.LookTypes reset, LookAt.LookTypes current) // Sets the current lights LookTypes
    {
        currentLight.SetGazeTypeReset(reset);
        currentLight.SetGazeTypeCurrent(current);
    }