void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { RemoveAllTrackedItems(); } catch (Exception ex) { Debug.LogException(ex); } }
void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { Stop(); } catch (Exception ex) { Debug.LogException(ex); } }
private void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { TimeSinceLogoff = Stopwatch.StartNew(); loggedIn = false; LoginAttempted = false; prevPlayerCount = 0; FirstInner = true; }
void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { timer.Stop(); timerWithChestOpen.Stop(); } catch (Exception ex) { Debug.LogException(ex); } }
private void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { Core.WorldFilter.ChangeObject -= WorldFilter_ChangeObject; CoreManager.Current.RenderFrame -= Current_RenderFrame; } catch { } }
private void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { AllQuestRedrawTimer.Stop(); // Unsubscribe to events here, but know that this event is not gauranteed to happen. I've never seen it not fire though. // This is not the proper place to free up resources, but... its the easy way. It's not proper because of above statement. } catch (Exception ex) { Util.LogError(ex); } }
private static void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { PluginCore.MyCore.CharacterFilter.Logoff -= CharacterFilter_Logoff; saveSettings(); StopAutoFletcher(); aTimer.Elapsed -= new ElapsedEventHandler(OnTimedEvent); aTimer = null; Deadeye.RemoveEventHandlers(); Deadeye.PrintMessageToWindow("Log off detected!"); }
void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { CoreManager.Current.WorldFilter.CreateObject -= new EventHandler <Decal.Adapter.Wrappers.CreateObjectEventArgs>(WorldFilter_CreateObject); CoreManager.Current.WorldFilter.ChangeObject -= new EventHandler <Decal.Adapter.Wrappers.ChangeObjectEventArgs>(WorldFilter_ChangeObject); CoreManager.Current.WorldFilter.ReleaseObject -= new EventHandler <Decal.Adapter.Wrappers.ReleaseObjectEventArgs>(WorldFilter_ReleaseObject); timer.Tick -= new EventHandler(timer_Tick); timer.Stop(); } catch (Exception ex) { Debug.LogException(ex); } }
private void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { Core.EchoFilter.ServerDispatch -= new EventHandler <NetworkMessageEventArgs>(EchoFilter_ServerDispatch); //Core.EchoFilter.ClientDispatch -= new EventHandler<NetworkMessageEventArgs>(EchoFilter_ClientDispatch); //Core.CommandLineText -= new EventHandler<ChatParserInterceptEventArgs>(Core_CommandLineText); Core.WorldFilter.ChangeObject -= new EventHandler <ChangeObjectEventArgs>(WorldFilter_ChangeObject); Core.WorldFilter.CreateObject -= new EventHandler <CreateObjectEventArgs>(WorldFilter_CreateObject); Core.WorldFilter.ReleaseObject -= new EventHandler <ReleaseObjectEventArgs>(WorldFilter_ReleaseObject); Core.ChatBoxMessage -= new EventHandler <ChatTextInterceptEventArgs>(Core_ChatBoxMessage); } catch (Exception ex) { Util.LogError(ex); } }
private void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { TriggerWebhooksForEvent(EVENTS.LOGOFF, Core.CharacterFilter.Name + " has logged off."); SaveSettings(); Core.CharacterFilter.Death -= CharacterFilter_Death; } catch (Exception ex) { Util.LogError(ex); } }
void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { // DO STUFF HERE }
private void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { if (Core.HotkeySystem != null) { Core.HotkeySystem.Hotkey -= HotkeySystem_Hotkey; } mLoggedIn = false; } catch (Exception ex) { Util.HandleException(ex); } }
void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { try { savePersistentStatsTimer.Stop(); ExportPersistentStats(); if (Settings.SettingsManager.ChatLogger.Persistent.Value) chatLogFileWriter.Flush(); if (Settings.SettingsManager.CombatTracker.ExportOnLogOff.Value) combatTrackerCurrent.ExportStats(PluginPersonalFolder.FullName + @"\" + CoreManager.Current.CharacterFilter.Server + @"\" + CoreManager.Current.CharacterFilter.Name + ".CombatTracker." + DateTime.Now.ToString("yyyy-MM-dd HH-mm") + ".xml"); } catch (Exception ex) { Debug.LogException(ex); } }
void CharacterFilter_Logoff(object sender, LogoffEventArgs e) { }