示例#1
0
        private void LogUser()
        {
            ResourcesManager.LogPlayerIn(level, Client);
            level.Tick();

            var loginOk = new LoginOkMessage(Client);
            var avatar  = level.GetPlayerAvatar();

            loginOk.SetAccountId(avatar.GetId());
            loginOk.SetPassToken(avatar.GetUserToken());
            loginOk.SetServerMajorVersion(MajorVersion);
            loginOk.SetServerBuild(MinorVersion);
            loginOk.SetContentVersion(ContentVersion);
            loginOk.SetServerEnvironment("prod");
            loginOk.SetDaysSinceStartedPlaying(0);
            loginOk.SetServerTime(Math.Round(level.GetTime().Subtract(new DateTime(1970, 1, 1)).TotalSeconds * 1000).ToString(CultureInfo.InvariantCulture));
            loginOk.SetAccountCreatedDate(avatar.GetAccountCreationDate().ToString());
            loginOk.SetStartupCooldownSeconds(0);
            loginOk.SetCountryCode(avatar.GetUserRegion() ?? "EN");
            loginOk.Send();

            var alliance = ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId());

            if (ResourcesManager.IsPlayerOnline(level))
            {
                var mail = new AllianceMailStreamEntry();
                mail.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds);
                mail.SetSenderId(0);
                mail.SetSenderAvatarId(0);
                mail.SetSenderName("Clash of Magic Admin");
                mail.SetIsNew(2);
                mail.SetAllianceId(0);
                mail.SetSenderLeagueId(22);
                mail.SetAllianceBadgeData(1526735450);
                mail.SetAllianceName("Clash of Magic Admin");
                mail.SetMessage(ConfigurationManager.AppSettings["AdminMessage"]);
                mail.SetSenderLevel(500);
                var p = new AvatarStreamEntryMessage(level.GetClient());
                p.SetAvatarStreamEntry(mail);
                p.Send();
            }

            new OwnHomeDataMessage(Client, level).Send(); // THIS MESSAGE MUST BE SENT FIRST !!!
            new AvatarStreamMessage(Client).Send();

            if (alliance != null)
            {
                new AllianceFullEntryMessage(Client, alliance).Send();
                new AllianceStreamMessage(Client, alliance).Send();
                new AllianceWarHistoryMessage(Client, alliance).Send();
                //PacketManager.ProcessOutgoingPacket (new AllianceWarMapDataMessage(Client)); //Don't activate it (not done!)
            }

            new BookmarkMessage(Client).Send();
        }