static int SetAnnouceVersion(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); float arg0 = (float)LuaScriptMgr.GetNumber(L, 1); LoginIDManager.SetAnnouceVersion(arg0); return(0); }
/// <summary> /// 每帧更新 /// </summary> public void Update() { if (GameSystem.Instance.canLoadConfig) { GameSystem.Instance.canLoadConfig = false; GameSystem.Instance.LoadConfig(); GameSystem.Instance.mClient.mUIManager.LoginCtrl.thread1.Start(); GameSystem.Instance.mClient.mUIManager.LoginCtrl.thread2.Start(); } _time -= Time.deltaTime; if (_time < 0) { Scheduler.Instance.RemoveUpdator(Update); #if IOS_SDK || ANDROID_SDK LoginNetwork.Instance.DoConnectToLS(); #endif //_ui.ButtonOK.GetComponent<UIButton>().enabled = true; //NGUITools.SetActive(_ui.ButtonOK.gameObject, true); } if (oncelogined == 1 && GameSystem.Instance.AnnouncementConfigData != null && GameSystem.Instance.AnnouncementConfigData.GetOpenItem() != null && !string.IsNullOrEmpty(DynamicStringManager.Instance.NoticePopupString) ) { //如果本地version和公告version不一致,弹出公告界面 AnnouncementItem anc = GameSystem.Instance.AnnouncementConfigData.GetOpenItem(); if (anc != null && LoginIDManager.GetAnnounceVersion() != anc.version) { showAnnounce(); LoginIDManager.SetAnnouceVersion(anc.version); } oncelogined = 2; } }