示例#1
0
 public void Init()
 {
     LoginDataManager = new LoginDataManager();
     MainDataManager  = new MainDataManager();
     RoomDataManager  = new RoomDataManager();
     UserData         = new UserData();
 }
示例#2
0
    public void DoPlatformPay(GameCmd.stCreatePlatOrderPropertyUserCmd_S msg
                              , uint characterId, int characterlv, string roleName,
                              string clanName, Pmd.ZoneInfo zoneInfo, string currencyName, float currencyRatio, table.RechargeDataBase rechargeDb)
    {
        LoginDataManager lg   = DataManager.Manager <LoginDataManager>();
        int    payMoney       = (int)rechargeDb.money;
        int    fenPayMoney    = payMoney * 100;
        string moneyStr       = fenPayMoney.ToString();
        string characterIDStr = characterId.ToString();
        string gameOrder      = msg.gameorder;
        string token          = lg.LoginToken;
        string serverNo       = lg.ServerNo;
        string serverName     = lg.ServerName;
        string account        = lg.Acount;
        string accountIDStr   = lg.AccountID;
        string characterLvStr = characterlv.ToString();

        if (Application.platform == RuntimePlatform.Android)
        {
            CommonSDKPlaform.Instance.Pay(msg, characterId, characterlv, roleName, clanName, zoneInfo, currencyName, currencyRatio, rechargeDb);
        }
        else if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            ZqgameSDKController.Instance.Pay(moneyStr, account, characterIDStr, gameOrder, accountIDStr, token, rechargeDb.iosIAPId, serverNo, characterLvStr);
        }
    }
示例#3
0
    public override void Enter(object param)
    {
        Action           callback = (Action)param;
        LoginDataManager ld       = DataManager.Manager <LoginDataManager>();

        if (ld.IsSDKLogin)
        {
            if (ld.IsLoginStateReady(LoginState.LGState_SDKReady))
            {
                ld.DoLoginStep(LoginSteps.LGS_Platform);
            }
            else
            {
                WaitPanelShowData waitData = new WaitPanelShowData();
                waitData.type       = WaitPanelType.Login;
                waitData.cdTime     = 20;
                waitData.des        = "SDK授权中...";
                waitData.timeOutDel = RequestTimeOut;
                waitData.useBoxMask = false;
                waitData.showTimer  = false;
                DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData, panelShowAction: (pb) =>
                {
                    CoroutineMgr.Instance.DelayInvokeMethod(0, () =>
                    {
                        ld.StartAuthorize();
                    }, true);
                });
            }
        }
        else
        {
            ld.DoLoginStep(LoginSteps.None);
        }
    }
示例#4
0
        public MainWindowViewModel()
        {
            ChangeServerCommand  = new CommandHandler(ChangeServer);
            ConfirmServerCommand = new CommandHandler(ConfirmServer);
            QuitCommand          = new CommandHandler(Quit);

            if (File.Exists("lastlogin.xml"))
            {
                LoginDataManager loginDataManager = new LoginDataManager();
                CurrentServer = loginDataManager.LoadLastLogin().Server;
            }
        }
示例#5
0
    public override void Enter(object param)
    {
        Debug.Log("enter LoginStateTwoStep  请求ip和端口");
        string text = DataManager.Manager <TextManager>().GetLocalText(LocalTextType.Net_Logining);

        if (param != null)
        {
            text = (string)param;
        }
        LoginDataManager ld = DataManager.Manager <LoginDataManager>();

        ld.KillCheckServerStateTimer();
        m_http.ZoneID = ld.CurSelectZoneID;
        if (!string.IsNullOrEmpty(ld.IpStr))
        {
            if (m_Statemachine.GetCurStateID() != (int)LoginSteps.LGS_GameServer)
            {
                ld.StateMachine.ChangeState((int)LoginSteps.LGS_GameServer, null);
            }
            return;
        }


        WaitPanelShowData waitData = new WaitPanelShowData();

        waitData.type       = WaitPanelType.Login;
        waitData.cdTime     = 20;
        waitData.des        = text;
        waitData.timeOutDel = ConnectTimeOut;
        waitData.useBoxMask = false;
        waitData.showTimer  = false;
        DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData);



        Engine.Utility.Log.Info("SelectZone : {0}", m_http.ZoneID);
        m_http.SelectZone(() =>
        {
            if (m_Statemachine.GetCurStateID() == (int)LoginSteps.LGS_SelectZone)
            {
                if (!string.IsNullOrEmpty(m_http.GatewayUrl))
                {
                    ld.IpStr = m_http.GatewayUrl;
                    Engine.Utility.Log.Info("http SelectZone sucess ");
                    ld.StateMachine.ChangeState((int)LoginSteps.LGS_GameServer, null);
                }
            }
        }, (error) =>
        {
            Engine.Utility.Log.Error("http SendSelectZone error is {0}", error);
        });
    }
示例#6
0
    public override void Enter(object param)
    {
        Debug.Log("enter LoginStateThreeStep  开始连接网关");
        WaitPanelShowData waitData = new WaitPanelShowData();

        waitData.type       = WaitPanelType.ArenaChallenge;
        waitData.cdTime     = 20;
        waitData.des        = DataManager.Manager <TextManager>().GetLocalText(LocalTextType.Net_Connecting);;
        waitData.timeOutDel = delegate() { DataManager.Manager <UIPanelManager>().HidePanel(PanelID.CommonWaitingPanel); };
        waitData.useBoxMask = false;
        waitData.showTimer  = false;
        DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData);
        LoginDataManager ld = DataManager.Manager <LoginDataManager>();

        GVoiceManger.Instance.SetAppInfo(ld.Acount + ld.CurSelectZoneID);
        string[] iport;
        string   gatewayUrl = ld.IpStr;

        if (!string.IsNullOrEmpty(gatewayUrl))
        {
            string tcpgateway = gatewayUrl;
            iport = tcpgateway.Split(':');
        }
        else
        {
            Engine.Utility.Log.Error("gatewayUrl is null");
            return;
        }
        Engine.Utility.Log.Info("帐号验证成功,准备连接到网关");
        UserData.GatewayServerIP = iport[0];
        int severpot = 0;

        if (int.TryParse(iport[1], out severpot))
        {
            try
            {
                if (string.IsNullOrEmpty(gatewayUrl))
                {
                    Engine.Utility.Log.Error("gatewayurltcp is null 无法建立tcp连接");
                    return;
                }
                UserData.GatewayServerPort = severpot;
                Engine.Utility.Log.Error("NetService.Instance.Connect{0}:{1}", UserData.GatewayServerIP, severpot);
                NetService.Instance.Connect(UserData.GatewayServerIP, severpot, ld.onConnectedGameServer);
            }
            catch (System.Exception ex)
            {
                Debug.Log(ex.ToString());
            }
        }
    }
示例#7
0
    protected override void OnLoading()
    {
        m_ldMgr = DataManager.Manager <LoginDataManager>();
        GameObject lastNode = NGUITools.AddChild(m_trans_topRoot.gameObject, m_sprite_SeverItemPrefab.gameObject);

        lastNode.SetActive(true);
        lastNode.transform.parent        = m_trans_topRoot;
        lastNode.transform.localPosition = Vector3.zero;
        lastNode.transform.localScale    = Vector3.one;
        lastNode.name      = "-1";
        m_MyServerListGrid = lastNode.AddComponent <UIServerListGrid>();
        m_MyServerListGrid.RegisterUIEventDelegate(OnGridUIEvent);
        m_MyServerListGrid.isLastZone = true;
        InitWidgets();
    }
示例#8
0
    public void Execute(GameCmd.stSetEncdecLogonUserCmd cmd)
    {
        Log.Info("网关要求的加密方式: " + cmd.enctype);
        LoginDataManager logindata = DataManager.Manager <LoginDataManager>();
        var login = new Pmd.UserLoginTokenLoginUserPmd_C()
        {
            gameid      = UserData.GameID,
            zoneid      = logindata.CurSelectZoneID,
            accountid   = UserData.AccountID,
            logintempid = UserData.LoginTempID,
            timestamp   = System.DateTime.Now.ToUnixTime(),
            encrypt     = ComPressType.Zlib.ToString().ToLower(),
        };

        login.tokenmd5 = UserData.AccountID.ToString() + UserData.LoginTempID.ToString() + login.timestamp.ToString() + UserData.TokenID.ToString();
        NetService.Instance.Send(login);
    }
示例#9
0
        public LoginViewModel()
        {
            IsPageEnabled    = true;
            loginDataManager = new LoginDataManager();

            Accounts = ClientProxyManager.Instance;

            if (File.Exists("lastlogin.xml"))
            {
                LoginData lastLoginData = loginDataManager.LoadLastLogin();
                Username = lastLoginData.Username;
            }

            SignInCommand        = new CommandHandler(SignIn);
            CreateAccountCommand = new CommandHandler(CreateAccount);

            gameServer = ClientProxyManager.Instance;
        }
示例#10
0
        public static async Task <bool> GetInfoDatabase()
        {
            await Task.Run(new Action(() =>
            {
                SQLiteConnection sql = new SQLiteConnection(dbInfoPath);
                LoginDataManager.GetWeekInYear();
                SaveInfo.examMidList = sql.Table <ExamScheduler>().Where(item => item.IsMidTerm).ToList();
                SaveInfo.examFinalList = sql.Table <ExamScheduler>().Where(item => !item.IsMidTerm).ToList();
                SaveInfo.subjectList = sql.Table <Subject>().Select(item => item).ToList();
                SaveInfo.PersonInfo = sql.Table <Person>().First();

                string week = LoginDataManager.CurrentWeekOfYear.ToString();
                SaveInfo.SchedulerOfDay = SaveInfo.subjectList.Where(item => item.Week.Contains(week)).Select(item => new { item.Date, Subject = new Subject(item.Name, item.Room, item.TimeStart, item.TimeEnd, item.Date, item.Week) })
                                          .GroupBy(item => item.Date).Distinct().ToDictionary(item => item.Key, item => item.Select(iter => iter.Subject).ToList());

                sql.Close();
            }));

            return(true);
        }
    public override void Enter(object param)
    {
        LoginDataManager ld = DataManager.Manager <LoginDataManager>();

        WaitPanelShowData waitData = new WaitPanelShowData();

        waitData.type       = WaitPanelType.Waitting;
        waitData.cdTime     = 20;
        waitData.des        = "获取区服配置中...";
        waitData.timeOutDel = RequestTimeOut;
        waitData.useBoxMask = false;
        waitData.showTimer  = false;

        Action <bool, string> fetchCallback = (success, errorMsg) =>
        {
            DataManager.Manager <UIPanelManager>().HidePanel(PanelID.CommonWaitingPanel);
            if (success)
            {
                //成功开始登陆平台
                ld.DoLoginPlatform();
            }
            else
            {
                TipsManager.Instance.ShowTips("获取区服配置数据失败");
                if (!string.IsNullOrEmpty(errorMsg))
                {
                    Debug.LogError("LoginStepFetchASFilterData failed error:" + errorMsg);
                }
                //失败,重试
                RetryFetchAreaSeverFilterData();
            }
        };

        DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData, panelShowAction: (pb) =>
        {
            ld.FetchAreaSeverFilterData(fetchCallback);
        });
    }
示例#12
0
    protected override void OnLoading()
    {
        base.OnLoading();
        m_lgMgr = DataManager.Manager <LoginDataManager>();

        //-------------------------------------------------------
        LoadRenderObj("assetbundles/fashi_nan04_high.obj.u3d", "materials/FaShi_Nan04_D_High.json");
        LoadRenderObj("assetbundles/zhanshi_nan04_high.obj.u3d", "materials/ZhanShi_Nan04_D_High.json");
        LoadRenderObj("assetbundles/anwu_nv04_high.obj.u3d", "materials/AnWu_Nv04_D_High.json");
        LoadRenderObj("assetbundles/huanshi_nv04_high.obj.u3d", "materials/HuanShi_Nv04_D_High.json");

        //特效加载
        LoadEffect("effect/character/zhanshi/zs_zhanshi_tx.fx", 1);
        LoadEffect("effect/character/fashi/s_05.fx", 1);
        LoadEffect("effect/character/anwu/an_zhanshi_tx.fx", 1);
        LoadEffect("effect/character_show/anwuzhaohuanshou.fx", 1);
        LoadEffect("effect/character/huanshi/h_03.fx", 1);


        //table.RandomNameDataBase.PrefixList();

        //DataManager.Manager<UIPanelManager>().LoadPanel(PanelID.CreateRolePanel);
        //DataManager.Manager<UIPanelManager>().LoadPanel(PanelID.ChooseRolePanel);
    }
示例#13
0
        private async void BtnLogin_Click(object sender, EventArgs e)
        {
            if (txtUsername.Text.Length == 0)
            {
                AlertDialog.Builder dialog = new AlertDialog.Builder(this);
                AlertDialog         alert  = dialog.Create();
                alert.SetTitle("Thông báo");
                alert.SetMessage("Tên đăng nhập không được để trống");
                alert.SetButton("OK", (c, events) => { });
                alert.Show();
                return;
            }
            else if (txtPassword.Text.Length == 0)
            {
                AlertDialog.Builder dialog = new AlertDialog.Builder(this);
                AlertDialog         alert  = dialog.Create();
                alert.SetTitle("Thông báo");
                alert.SetMessage("Mật khẩu không được để trống");
                alert.SetButton("OK", (c, events) => { });
                alert.Show();
                return;
            }


            if (Connectivity.NetworkAccess == NetworkAccess.None)
            {
                Toast.MakeText(this, "Không thể kết nối với Wifi/3G/4G", ToastLength.Short).Show();
                return;
            }
            new Thread(() =>
            {
                LoginDataManager.GetWeekInYear();
            }).Start();
            RunOnUiThread(new Action(() =>
            {
                progressBar.Visibility = ViewStates.Visible;
                btnLogin.Visibility    = ViewStates.Gone;
                txtUsername.Enabled    = txtPassword.Enabled = false;
            }));
            bool isLoginSuccess = await LoginUtility.CrawlData(txtUsername.Text, txtPassword.Text).ConfigureAwait(true);

            if (isLoginSuccess)
            {
                SaveAccountPrefers();
                DatabaseUtility.GetDataScheduler();
                DatabaseUtility.GetDataExam();
                DatabaseUtility.GetProfile();


                Handler handler = new Handler();
                Action  action  = new Action(() =>
                {
                    Intent intent = new Intent(this, typeof(MainActivity));
                    this.StartActivity(intent);
                });
                handler.Post(action);
                handler.Post(new Action(() => { DatabaseUtility.SaveInfoDatabase(); }));

                this.Finish();
            }
            else
            {
                progressBar.Visibility = ViewStates.Gone;
                btnLogin.Visibility    = ViewStates.Visible;
                txtUsername.Enabled    = txtPassword.Enabled = true;
                AlertDialog.Builder dialog = new AlertDialog.Builder(this);
                AlertDialog         alert  = dialog.Create();
                alert.SetTitle("Thông báo");
                alert.SetMessage("Đăng nhập thất bại! Vui lòng thử lại sau!");
                alert.SetButton("OK", (c, events) => { });
                alert.Show();
            }
        }
示例#14
0
    public override void Enter(object param)
    {
        Debug.Log("enter LoginStateOneStep  请求区服列表");

        WaitPanelShowData waitData = new WaitPanelShowData();

        waitData.type       = WaitPanelType.ArenaChallenge;
        waitData.cdTime     = 20;
        waitData.des        = DataManager.Manager <TextManager>().GetLocalText(LocalTextType.Net_RequestZoneList);;
        waitData.timeOutDel = RequestTimeOut;
        waitData.useBoxMask = false;
        waitData.showTimer  = false;
//        DataManager.Manager<UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData);


        Action           callback = (Action)param;
        LoginDataManager ld       = DataManager.Manager <LoginDataManager>();

        if (m_http != null)
        {
            m_http.Login((sucess) =>//1-1连接 登录服务器成功
            {
                if (sucess.platinfo == null)
                {
                    ld.OnLogout(true);
                    Debug.LogError("Platform LoginData error,platinfo null");
                    return;
                }
                CommonSDKPlaform.Instance.SetLoginSuccessData(sucess.platinfo.account, sucess.platinfo.sign, sucess.platinfo.extdata);
                Engine.Utility.Log.Error("http login sucess is {0}", sucess);

                m_http.RequestLoginUserInfo((userInfo) =>
                {
                    ld.UserZoneInfoList = userInfo.userzoneinfo;
                    if (userInfo != null)
                    {
                        if (userInfo.userzoneinfo != null)
                        {
                            if (userInfo.userzoneinfo.Count > 0)
                            {
                                Engine.Utility.Log.Error("user info is {0}", userInfo.userzoneinfo[0].zoneinfo.gamename);
                            }
                        }
                    }
                });
                //sort   根据id排序,越靠后越新
                m_http.RequestZoneList((retZoneData) =>
                {
                    ld.BestZone = retZoneData.bestzoneid;
                    List <Pmd.ZoneInfo> tempList = retZoneData.zonelist;
                    tempList.Sort(
                        delegate(Pmd.ZoneInfo a, Pmd.ZoneInfo b)
                    {
                        if (a.zoneid > b.zoneid)
                        {
                            return(-1);
                        }
                        else if (a.zoneid < b.zoneid)
                        {
                            return(1);
                        }
                        return(0);
                    });
                    ld.ZoneList = tempList;

                    Engine.Utility.Log.Error("http GetZoneList sucess is {0}", retZoneData);
                    ld.SetLoginState(LoginState.LGState_PlatformReady);
                    if (m_Statemachine.GetCurStateID() == (int)LoginSteps.LGS_Platform)
                    {
                        if (callback != null)
                        {
                            callback();
                        }
                        else
                        {
                            //DataManager.Manager<UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData);
                        }
                        // 隐藏等待窗体
                        DataManager.Manager <UIPanelManager>().HidePanel(PanelID.CommonWaitingPanel);
                        Action act = null;
                        if (DataManager.Manager <UIPanelManager>().IsShowPanel(PanelID.ChooseServerPanel))
                        {
                            act = () =>
                            {
                                DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ChooseServerPanel);
                            };
                        }


                        ld.GotoLogin(LoginPanel.ShowUIEnum.StartGame, act);
                    }
                    else
                    {
                        TipsManager.Instance.ShowTips("请求超时请重试!!");
                    }
                },
                                       (error) =>
                {
                    Engine.Utility.Log.Error("http GetZoneList error is {0}", error);
                });
            },
                         (error) =>
            {
                ld.OnLogout(true);
                DataManager.Manager <UIPanelManager>().HidePanel(PanelID.CommonWaitingPanel);
            });
        }
        else
        {
            ld.OnLogout(true);
            DataManager.Manager <UIPanelManager>().HidePanel(PanelID.CommonWaitingPanel);
        }
    }
示例#15
0
    /// <summary>
    /// 支付接口
    /// </summary>
    public void Pay(GameCmd.stCreatePlatOrderPropertyUserCmd_S orderMsg,
                    uint characterId, int characterlv, string roleName, string clanName
                    , Pmd.ZoneInfo zoneInfo, string currencyName, float currencyRatio
                    , table.RechargeDataBase rechargeDB)
    {
        if (!DataManager.Manager <LoginDataManager>().IsSDKLogin)
        {
            Debug.LogError("Pay Faield,SDK not login!");
            return;
        }
        if (Application.platform == RuntimePlatform.Android)
        {
            if (null == rechargeDB)
            {
                Debug.LogError("充值失败,数据错误");
                return;
            }

            AndroidJavaObject payData   = new AndroidJavaObject("com.talkingsdk.models.PayData");
            AndroidJavaObject hashmap   = new AndroidJavaObject("java.util.HashMap");
            System.IntPtr     methodPut = AndroidJNIHelper.GetMethodID(hashmap.GetRawClass(), "put", "(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;");

            Debug.Log("m_loginResult.uid :" + m_loginResult.uid);


            Dictionary <string, string> dict = new Dictionary <string, string>();

            dict.Add("UserId", m_loginResult.szLoginAcccount); //uid
            //dict.Add("UserId", m_loginResult.uid); //uid
            dict.Add("UserBalance", "0");                      //用户余额
            dict.Add("UserGamerVip", "1");                     //vip 等级
            dict.Add("UserLevel", characterlv.ToString());     //角色等级
            if (string.IsNullOrEmpty(clanName))
            {
                clanName = "testName";
            }
            dict.Add("UserPartyName", clanName); //工会,帮派
            if (string.IsNullOrEmpty(roleName))
            {
                roleName = "Underworld";
            }
            dict.Add("UserRoleName", roleName);             //角色名称
            dict.Add("UserRoleId", characterId.ToString()); //角色id


            dict.Add("LoginAccount", m_loginResult.szLoginAcccount);
            dict.Add("LoginDataEx", m_loginResult.szLoginDataEx);
            dict.Add("LoginSession", m_loginResult.szLoginSession);

            dict.Add("AccessKey", orderMsg.sign);       //拓展字段

            dict.Add("OutOrderID", orderMsg.platorder); //平台订单号
            dict.Add("NoticeUrl", orderMsg.noticeurl);  //支付回调地址

            //UserServerId
            string zoneIdStr     = "";
            string serverNameStr = "Underworld";
            if (null != zoneInfo)
            {
                //合服后使用目标服务器
                zoneIdStr     = LoginDataManager.GetBestZoneID(zoneInfo).ToString();
                serverNameStr = zoneInfo.zonename;
            }

            dict.Add("UserServerId", zoneIdStr);
            dict.Add("UserServerName", serverNameStr); //
            int payMoney       = (int)rechargeDB.money;
            int gameMoneyAmout = payMoney * 10;
            dict.Add("GameMoneyAmount", gameMoneyAmout.ToString());
            dict.Add("GameMoneyName", currencyName);


            object[] args = new object[2];
            foreach (KeyValuePair <string, string> kvp in dict)
            {
                AndroidJavaObject k = new AndroidJavaObject("java.lang.String", kvp.Key);
                AndroidJavaObject v = new AndroidJavaObject("java.lang.String", kvp.Value);
                args[0] = k;
                args[1] = v;
                AndroidJNI.CallObjectMethod(hashmap.GetRawObject(), methodPut, AndroidJNIHelper.CreateJNIArgArray(args));
            }

            Debug.LogError("go to pay....  setMyOrderId " + orderMsg.gameorder +
                           " payGoodsData.pay_info.out_order: " + orderMsg.platorder +
                           " rmb: " + payMoney +
                           " setProductCount :" + orderMsg.goodnum +
                           " setProductId :" + orderMsg.appgoodid +
                           " setProductName :" + rechargeDB.rechargeName +
                           " setSubmitTime:" + orderMsg.createtime +
                           " extData:" + orderMsg.extdata +
                           " AccessKey:" + orderMsg.sign +
                           " userID:" + m_loginResult.szLoginAcccount +
                           " LoginAcccount:" + m_loginResult.szLoginAcccount
                           );

            //string 类型
            payData.Call("setMyOrderId", orderMsg.gameorder);
            payData.Call("setProductId", orderMsg.appgoodid.ToString());//"1");//
            payData.Call("setSubmitTime", orderMsg.createtime);
            payData.Call("setDescription", rechargeDB.desc);
            payData.Call("setProductName", rechargeDB.rechargeName);

            //int 类型 ,SDK 这边统一以分为单位

            int fenPayMoney = payMoney * 100;
            payData.Call("setProductRealPrice", fenPayMoney);
            payData.Call("setProductIdealPrice", fenPayMoney);
            payData.Call("setProductCount", (int)orderMsg.goodnum);
            payData.Call("setEx", hashmap);

            sdkBase.Call("pay", payData);
        }
        else if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
        }
    }
示例#16
0
 private static void SaveCryptoRNGData()
 => File.WriteAllBytes(Settings.CryptoRNGPath, LoginDataManager.EncodeCryptoRNGData(CurrentSession.SessionLoginData));
示例#17
0
 public static void LoadCryptoRNGData()
 {
     byte[] FileBuffer = File.ReadAllBytes(Settings.CryptoRNGPath);
     CurrentSession.SetCryptoRNGData(LoginDataManager.DecodeCryptoRNGData(FileBuffer));
 }
示例#18
0
 public static bool IsPasswordCorrect(string MasterKey)
 => LoginDataManager.CheckPassword(MasterKey, File.ReadAllBytes(Settings.HashPath));
示例#19
0
 public static void GenerateNewCryptoRNGAndSave()
 {
     CurrentSession.SetCryptoRNGData(LoginDataManager.GenerateCryptoRNGLoginData());
     SaveCryptoRNGData();
 }