示例#1
0
 public VisibilityPanelComponent(LogicalManager <MessageUIMenuEnum> manager) : base(manager)
 {
 }
 public InputReaderUIComponent(LogicalManager <MessageUIMenuEnum> manager) : base(manager)
 {
 }
示例#3
0
 public LogicalComponent(LogicalManager <T> manager)
 {
     this.manager = manager;
 }
示例#4
0
 public InputReaderComponent(LogicalManager <F> manager) : base(manager)
 {
     AddInput();
 }
示例#5
0
 // Use this for initialization
 public SelectionPanelComponent(LogicalManager <MessageUIMenuEnum> manager) : base(manager)
 {
     cascadeUI = new Stack <GameObject>();
 }