public static LogicDeliverable GetLogicDeliverable(LogicJSONObject jsonObject)
        {
            LogicDeliverable deliverable = LogicDeliverableFactory.CreateByType(LogicStringUtil.ConvertToInt(LogicJSONHelper.GetString(jsonObject, "type")));

            deliverable.ReadFromJSON(jsonObject);
            return(deliverable);
        }
        public LogicData GetDataParameter(int idx, LogicDataType tableIdx)
        {
            if (this.IsValidParameter(idx))
            {
                int value = LogicStringUtil.ConvertToInt(this.m_parameters[idx]);

                if (value != 0)
                {
                    LogicData data = LogicDataTables.GetDataById(value, tableIdx);

                    if (data != null)
                    {
                        return(data);
                    }

                    this.m_errorHandler.WarningFunction(this.m_calendarEvent, this, this.m_functionData.GetParameterName(idx),
                                                        string.Format("Unable to find data by id {0} from tableId {1}.", value, tableIdx));
                }
                else
                {
                    this.m_errorHandler.WarningFunction(this.m_calendarEvent, this, this.m_functionData.GetParameterName(idx),
                                                        string.Format("Expected globalId got {0}.", value));
                }
            }

            return(null);
        }
        public static LogicData GetLogicData(LogicJSONObject jsonObject, string key)
        {
            LogicData data = LogicDataTables.GetDataById(LogicStringUtil.ConvertToInt(LogicJSONHelper.GetString(jsonObject, key, string.Empty, true)));

            if (data == null)
            {
                Debugger.Error("Unable to load data. key:" + key);
            }

            return(data);
        }
示例#4
0
        /// <summary>
        /// Initializes the <see cref="Alliances"/> class.
        /// </summary>
        internal static void Init()
        {
            if (Alliances.Initialized)
            {
                return;
            }

            Alliances.Pool = new ConcurrentDictionary <long, Alliance>();

            switch (Settings.Database)
            {
            case DBMS.Mongo:
            {
                foreach (AllianceDb dbEntry in Mongo.Alliances.Find(db => true).ToList())
                {
                    if (dbEntry != null)
                    {
                        Alliance alliance = new Alliance(dbEntry.HighID, dbEntry.LowID);

                        JsonConvert.PopulateObject(dbEntry.Profile.ToJson(), alliance, AllianceDb.JsonSettings);

                        Alliances.Add(alliance);
                    }
                }

                Alliances.Seed = Mongo.AllianceSeed;

                break;
            }

            case DBMS.File:
            {
                DirectoryInfo directory = new DirectoryInfo($"{System.IO.Directory.GetCurrentDirectory()}/Saves/Alliances/");

                directory.CreateIfNotExists();
                directory.DeleteIfExists(".json");

                Parallel.ForEach(directory.GetFiles("*.json"), file =>
                    {
                        string[] id = Path.GetFileNameWithoutExtension(file.Name).Split('-');
                        Alliances.Add(Alliances.Get(LogicStringUtil.ConvertToInt(id[0]), LogicStringUtil.ConvertToInt(id[1])));
                    });

                Alliances.Seed = directory.GetFiles("*.json").Length;
                break;
            }
            }

            Console.WriteLine($"Loaded {Avatars.Count} {((Avatars.Count != 1) ? "avatars" : "avatar")} and {Alliances.Count} {((Alliances.Count != 1) ? "alliances" : "alliance")} into memory." + Environment.NewLine);

            Alliances.Initialized = true;
        }
示例#5
0
        /// <summary>
        /// Initializes the <see cref="Avatars"/> class.
        /// </summary>
        internal static void Init()
        {
            if (Avatars.Initialized)
            {
                return;
            }

            Avatars.Pool = new ConcurrentDictionary <long, LogicClientAvatar>();

            switch (Settings.Database)
            {
            case DBMS.Mongo:
            {
                foreach (AvatarDb dbEntry in Mongo.Avatars.Find(db => true).ToList())
                {
                    if (dbEntry != null)
                    {
                        LogicClientAvatar avatar = new LogicClientAvatar(null, new LogicLong(dbEntry.HighID, dbEntry.LowID));

                        JsonConvert.PopulateObject(dbEntry.Profile.ToJson(), avatar, AvatarDb.JsonSettings);

                        Avatars.Add(avatar);
                    }
                }

                Avatars.Seed = Mongo.AvatarSeed;

                break;
            }

            case DBMS.File:
            {
                DirectoryInfo directory = new DirectoryInfo($"{System.IO.Directory.GetCurrentDirectory()}/Saves/Players/");

                directory.CreateIfNotExists();
                directory.DeleteIfExists(".json");

                Parallel.ForEach(directory.GetFiles("*.json"), file =>
                    {
                        string[] id = Path.GetFileNameWithoutExtension(file.Name).Split('-');
                        Avatars.Add(Avatars.Get(new LogicLong(LogicStringUtil.ConvertToInt(id[0]), LogicStringUtil.ConvertToInt(id[1]))));
                    });

                Avatars.Seed = directory.GetFiles("*.json").Length;
                break;
            }
            }

            Avatars.Initialized = true;
        }
示例#6
0
        private static int ConvertStringToTimestamp(string time, bool round)
        {
            int spliter = time.IndexOf("T");

            Debugger.DoAssert(spliter == 8, "Unable to convert time. ISO8601 expected.");
            LogicGregDate date = new LogicGregDate(LogicStringUtil.ConvertToInt(time, 0, 4),
                                                   LogicStringUtil.ConvertToInt(time, 4, 6),
                                                   LogicStringUtil.ConvertToInt(time, 6, 8));

            date.Validate();

            int    totalSecs = date.GetIndex() * 86400;
            string dayTime   = time.Substring(spliter + 1);

            if (dayTime.Length < 2)
            {
                if (round)
                {
                    return(totalSecs + 82800);
                }

                return(totalSecs);
            }

            totalSecs += 3600 * LogicStringUtil.ConvertToInt(dayTime, 0, 2);

            if (dayTime.Length < 4)
            {
                if (round)
                {
                    return(totalSecs + 3540);
                }

                return(totalSecs);
            }

            totalSecs += 60 * LogicStringUtil.ConvertToInt(dayTime, 2, 4);

            if (dayTime.Length < 6)
            {
                if (round)
                {
                    return(totalSecs + 59);
                }

                return(totalSecs);
            }

            return(totalSecs + LogicStringUtil.ConvertToInt(dayTime, 4, 6));
        }
        public int GetIntParameter(int idx)
        {
            if (this.IsValidParameter(idx))
            {
                int value    = LogicStringUtil.ConvertToInt(this.m_parameters[idx]);
                int minValue = this.m_functionData.GetMinValue(idx);
                int maxValue = this.m_functionData.GetMaxValue(idx);

                if (value < minValue || value > maxValue)
                {
                    this.m_errorHandler.WarningFunction(this.m_calendarEvent, this, this.m_functionData.GetParameterName(idx),
                                                        string.Format("Value {0} is not between {1} and {2}.", value, minValue, maxValue));
                    return(minValue);
                }

                return(value);
            }

            return(0);
        }
        /// <summary>
        /// Handles the request.
        /// </summary>
        private static void EndProcess(this HttpListenerContext context)
        {
            LogicLong player   = LogicTagUtil.ToLogicLong(context.Request.QueryString["player"]);
            int       debugCmd = LogicStringUtil.ConvertToInt(context.Request.QueryString["command"]);

            Connection connection = Avatars.Get(player).Connection;

            if (connection != null)
            {
                if (connection.IsConnected && LogicVersion.IsIntegration)
                {
                    new AvailableServerCommandMessage(connection, new LogicDebugCommand(connection, debugCmd)).Send();
                    context.Response.Close(LogicStringUtil.GetBytes("OK"), true);
                }
                else
                {
                    context.Response.Close(LogicStringUtil.GetBytes("Error: Connection.IsConnected == false or the server is not in integration mode"), true);
                }
            }
            else
            {
                context.Response.Close(LogicStringUtil.GetBytes("Error: Connection == null"), true);
            }
        }
        internal override void Execute()
        {
            if (this.Connection.Avatar.ExpLevel >= this.Item.RequiredXp)
            {
                string[] cost = this.Item.Cost[this.Connection.Avatar.ItemLevels.GetCount(this.Item.GlobalID)].Split(',');

                if (cost.Length >= 7)
                {
                    int diamonds = LogicStringUtil.ConvertToInt(cost[0]);
                    int gold     = LogicStringUtil.ConvertToInt(cost[1]);
                    int energy   = LogicStringUtil.ConvertToInt(cost[2]);
                    int orb1     = LogicStringUtil.ConvertToInt(cost[3]);
                    int orb2     = LogicStringUtil.ConvertToInt(cost[4]);
                    int orb3     = LogicStringUtil.ConvertToInt(cost[5]);
                    int orb4     = LogicStringUtil.ConvertToInt(cost[6]);

                    if (diamonds != 0)
                    {
                        if (this.Connection.Avatar.Diamonds < diamonds)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough diamonds. (Diamonds : {this.Connection.Avatar.Diamonds}, Require : {diamonds})");
                            return;
                        }
                    }

                    if (gold != 0)
                    {
                        if (this.Connection.Avatar.Gold < gold)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough gold. (Gold : {this.Connection.Avatar.Gold}, Require : {gold})");
                            return;
                        }
                    }

                    if (energy != 0)
                    {
                        if (this.Connection.Avatar.Energy < energy)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough energy. (Energy : {this.Connection.Avatar.Energy}, Require : {energy}.");
                            return;
                        }
                    }

                    if (orb1 != 0)
                    {
                        if (this.Connection.Avatar.Orb1 < orb1)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb1. (Orb1 : {this.Connection.Avatar.Orb1}, Require : {orb1})");
                            return;
                        }
                    }

                    if (orb2 != 0)
                    {
                        if (this.Connection.Avatar.Orb2 < orb2)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb2. (Orb2 : {this.Connection.Avatar.Orb2}, Require : {orb2})");
                            return;
                        }
                    }

                    if (orb3 != 0)
                    {
                        if (this.Connection.Avatar.Orb3 < orb3)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb3. (Orb3 : {this.Connection.Avatar.Orb3}, Require : {orb3})");
                            return;
                        }
                    }

                    if (orb4 != 0)
                    {
                        if (this.Connection.Avatar.Orb4 < orb4)
                        {
                            Debugger.Error($"Unable to upgrade the item. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb4. (Orb4 : {this.Connection.Avatar.Orb4}, Require : {orb4})");
                            return;
                        }
                    }

                    this.Connection.Avatar.Diamonds -= diamonds;
                    this.Connection.Avatar.Gold     -= gold;
                    this.Connection.Avatar.Energy   -= energy;
                    this.Connection.Avatar.Orb1     -= orb1;
                    this.Connection.Avatar.Orb2     -= orb2;
                    this.Connection.Avatar.Orb3     -= orb3;
                    this.Connection.Avatar.Orb4     -= orb4;
                }

                this.Connection.Avatar.ItemInventories.AddItem(this.Item.GlobalID, 0);
                this.Connection.Avatar.ItemLevels.AddItem(this.Item.GlobalID, 0);
            }

            this.Connection.Avatar.Save();
        }
        internal override void Execute()
        {
            if (this.Hero != null)
            {
                if (this.Connection.Avatar.HeroUpgrade.CanUpgrade(this.Hero))
                {
                    if (this.Connection.Avatar.ExpLevel < this.Hero.RequiredXpLevel)
                    {
                        Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) is not at the required level. (Level : {this.Connection.Avatar.ExpLevel}, Require : {this.Hero.RequiredXpLevel})");
                        return;
                    }

                    if (!string.IsNullOrEmpty(this.Hero.RequiredQuest))
                    {
                        if (!this.Connection.Avatar.NpcProgress.ContainsKey(this.Hero.RequiredQuestData.GlobalID))
                        {
                            Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) has not unlocked the required quest.");
                            return;
                        }
                    }

                    string[] cost = this.Hero.Cost[this.Connection.Avatar.HeroLevels.GetCount(this.Hero.GlobalID)].Split(',');

                    if (cost.Length >= 7)
                    {
                        int diamonds = LogicStringUtil.ConvertToInt(cost[0]);
                        int gold     = LogicStringUtil.ConvertToInt(cost[1]);
                        int energy   = LogicStringUtil.ConvertToInt(cost[2]);
                        int orb1     = LogicStringUtil.ConvertToInt(cost[3]);
                        int orb2     = LogicStringUtil.ConvertToInt(cost[4]);
                        int orb3     = LogicStringUtil.ConvertToInt(cost[5]);
                        int orb4     = LogicStringUtil.ConvertToInt(cost[6]);

                        if (diamonds != 0)
                        {
                            if (this.Connection.Avatar.Diamonds < diamonds)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough diamonds. (Diamonds : {this.Connection.Avatar.Diamonds}, Require : {diamonds})");
                                return;
                            }
                        }

                        if (gold != 0)
                        {
                            if (this.Connection.Avatar.Gold < gold)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough gold. (Gold : {this.Connection.Avatar.Gold}, Require : {gold})");
                                return;
                            }
                        }

                        if (energy != 0)
                        {
                            if (this.Connection.Avatar.Energy < energy)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough energy. (Energy : {this.Connection.Avatar.Energy}, Require : {energy}.");
                                return;
                            }
                        }

                        if (orb1 != 0)
                        {
                            if (this.Connection.Avatar.Orb1 < orb1)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb1. (Orb1 : {this.Connection.Avatar.Orb1}, Require : {orb1})");
                                return;
                            }
                        }

                        if (orb2 != 0)
                        {
                            if (this.Connection.Avatar.Orb2 < orb2)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb2. (Orb2 : {this.Connection.Avatar.Orb2}, Require : {orb2})");
                                return;
                            }
                        }

                        if (orb3 != 0)
                        {
                            if (this.Connection.Avatar.Orb3 < orb3)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb3. (Orb3 : {this.Connection.Avatar.Orb3}, Require : {orb3})");
                                return;
                            }
                        }

                        if (orb4 != 0)
                        {
                            if (this.Connection.Avatar.Orb4 < orb4)
                            {
                                Debugger.Error($"Unable to upgrade the hero. {this.Connection.Avatar.Name} ({this.Connection.Avatar}) does not have enough of orb4. (Orb4 : {this.Connection.Avatar.Orb4}, Require : {orb4})");
                                return;
                            }
                        }

                        this.Connection.Avatar.Diamonds -= diamonds;
                        this.Connection.Avatar.Gold     -= gold;
                        this.Connection.Avatar.Energy   -= energy;
                        this.Connection.Avatar.Orb1     -= orb1;
                        this.Connection.Avatar.Orb2     -= orb2;
                        this.Connection.Avatar.Orb3     -= orb3;
                        this.Connection.Avatar.Orb4     -= orb4;
                    }

                    this.Connection.Avatar.HeroUpgrade.Start(this.Hero);

                    this.Connection.Avatar.Save();
                }
            }
        }
示例#11
0
        /// <summary>
        /// Initializes a new instance of the <see cref="Parser"/> class.
        /// </summary>
        internal static void Init()
        {
            if (Parser.Initialized)
            {
                return;
            }

            new Thread(() =>
            {
                while (true)
                {
                    int cursorTop2 = Console.CursorTop = Console.WindowTop + Console.WindowHeight - 1;
                    Console.Write($"root@{Constants.LocalIP.ToString().Split(":")[0]} > ");

                    string[] command = Console.ReadLine()?.Split(' ');

                    Console.SetCursorPosition(0, cursorTop2 - 1);
                    Console.WriteLine(new string(' ', Console.BufferWidth));
                    Console.SetCursorPosition(0, cursorTop2 - 2);

                    switch (command?[0].Replace("/", string.Empty))
                    {
                    case "stats":
                        {
                            if (Loader.Initialized)
                            {
                                Console.WriteLine();
                                Console.WriteLine($"#  {DateTime.Now.ToString("d")} ---- STATS ---- {DateTime.Now.ToString("t")} #");
                                Console.WriteLine("# ----------------------------------- #");
                                Console.WriteLine($"# Connected Sockets # {LogicStringUtil.IntToString(Connections.Count).Pad(15)} #");
                                Console.WriteLine($"# In-Memory Avatars # {LogicStringUtil.IntToString(Avatars.Count).Pad(15)} #");
                                Console.WriteLine($"#  In-Memory Clans  # {LogicStringUtil.IntToString(Alliances.Count).Pad(15)} #");
                                Console.WriteLine("# ----------------------------------- #");
                            }

                            break;
                        }

                    case "setrank":
                        {
                            if (Loader.Initialized)
                            {
                                var tag  = command[1];
                                var rank = (Rank)Enum.GetValues(typeof(Rank)).GetValue(LogicStringUtil.ConvertToInt(command[2]));

                                LogicTagUtil.ToHighLow(tag, out int highId, out int lowId);

                                var player = Avatars.Get(new LogicLong(highId, lowId));
                                player.SetRank(rank);
                            }

                            break;
                        }

                    case "sendDebugCmd":
                        {
                            if (Loader.Initialized && LogicVersion.IsIntegration)
                            {
                                var commandId = LogicStringUtil.ConvertToInt(command[1]);

                                var playerId = command[2].Split('-');
                                var player   = Avatars.Get(new LogicLong(LogicStringUtil.ConvertToInt(playerId[0]), LogicStringUtil.ConvertToInt(playerId[1])));

                                new AvailableServerCommandMessage(player.Connection, new LogicDebugCommand(player.Connection, commandId)).Send(); // <- saving is false for the purpose of testing - this does not work yet
                                new OwnAvatarDataMessage(player.Connection).Send();

                                Console.WriteLine($"Sent Debug Command with ID {commandId} to player {player}");
                            }

                            break;
                        }

                    case "clear":
                        {
                            Console.Clear();
                            break;
                        }

                    case "exit":
                    case "shutdown":
                    case "stop":
                        {
                            EventsHandler.Exit();
                            break;
                        }

                    default:
                        {
                            Console.WriteLine();
                            break;
                        }
                    }
                }
            }).Start();

            Parser.Initialized = true;
        }
        internal override void Process()
        {
            if (this.Connection.Avatar.Rank >= this.RequiredRank)
            {
                if (this.Parameters.Length >= 2)
                {
                    if (this.Parameters[0] == "set")
                    {
                        switch (this.Parameters[1])
                        {
                        case "gold":
                        {
                            this.Connection.Avatar.Gold = LogicStringUtil.ConvertToInt(this.Parameters[2]);
                            break;
                        }

                        case "diamonds":
                        {
                            this.Connection.Avatar.Diamonds = LogicStringUtil.ConvertToInt(this.Parameters[2]);
                            break;
                        }

                        case "xp":
                        {
                            this.Connection.Avatar.ExpPoints = LogicStringUtil.ConvertToInt(this.Parameters[2]);
                            break;
                        }

                        case "score":
                        {
                            this.Connection.Avatar.Score = LogicStringUtil.ConvertToInt(this.Parameters[2]);
                            break;
                        }

                        default:
                        {
                            this.Connection.SendChatMessage(this.Help.ToString());
                            break;
                        }
                        }
                    }
                    if (this.Parameters[0] == "add")
                    {
                        switch (this.Parameters[1])
                        {
                        case "gold":
                        {
                            this.Connection.Avatar.AddGold(LogicStringUtil.ConvertToInt(this.Parameters[2]));
                            break;
                        }

                        case "diamonds":
                        {
                            this.Connection.Avatar.AddDiamonds(LogicStringUtil.ConvertToInt(this.Parameters[2]));
                            break;
                        }

                        case "xp":
                        {
                            this.Connection.Avatar.AddXP(LogicStringUtil.ConvertToInt(this.Parameters[2]));
                            break;
                        }

                        case "score":
                        {
                            this.Connection.Avatar.AddTrophies(LogicStringUtil.ConvertToInt(this.Parameters[2]));
                            break;
                        }

                        default:
                        {
                            this.Connection.SendChatMessage(this.Help.ToString());
                            break;
                        }
                        }
                    }

                    this.Connection.SendChatMessage($"Added {this.Parameters[1]} to your {this.Parameters[0]}");
                    this.Connection.Avatar.Save();

                    new OwnAvatarDataMessage(this.Connection).Send();
                }
                else
                {
                    this.Connection.SendChatMessage(this.Help.ToString());
                }
            }
            else
            {
                this.Connection.SendChatMessage("Insufficient privileges.");
            }
        }