public static LogicSpell CastSpell(LogicAvatar avatar, LogicSpellData spellData, bool allianceSpell, int upgLevel, LogicLevel level, int x, int y) { if (allianceSpell) { avatar.RemoveAllianceUnit(spellData, upgLevel); } else { avatar.CommodityCountChangeHelper(0, spellData, -1); } if (!allianceSpell) { upgLevel = avatar.GetUnitUpgradeLevel(spellData); } LogicSpell spell = (LogicSpell)LogicGameObjectFactory.CreateGameObject(spellData, level, level.GetVillageType()); spell.SetUpgradeLevel(upgLevel); spell.SetInitialPosition(x, y); level.GetGameObjectManager().AddGameObject(spell, -1); level.GetGameListener().AttackerPlaced(spellData); LogicBattleLog battleLog = level.GetBattleLog(); if (battleLog != null) { battleLog.IncrementCastedSpells(spellData, 1); battleLog.SetCombatItemLevel(spellData, upgLevel); } return(spell); }
public static LogicCharacter PlaceHero(LogicHeroData data, LogicLevel level, int x, int y, int hitpoints, int upgLevel) { LogicCharacter character = (LogicCharacter)LogicGameObjectFactory.CreateGameObject(data, level, level.GetVillageType()); character.SetUpgradeLevel(upgLevel); character.GetHitpointComponent().SetHitpoints(hitpoints); character.SetInitialPosition(x, y); if (data.IsJumper()) { character.GetMovementComponent().EnableJump(3600000); character.GetCombatComponent().RefreshTarget(true); } level.GetGameObjectManager().AddGameObject(character, -1); level.GetGameListener().AttackerPlaced(data); LogicBattleLog battleLog = level.GetBattleLog(); if (battleLog != null) { battleLog.IncrementDeployedAttackerUnits(data, 1); battleLog.SetCombatItemLevel(data, upgLevel); } return(character); }
public static LogicCharacter PlaceAttacker(LogicAvatar avatar, LogicCharacterData characterData, LogicLevel level, int x, int y) { avatar.CommodityCountChangeHelper(level.GetVillageType() == 1 ? 7 : 0, characterData, -1); LogicCharacter character = (LogicCharacter)LogicGameObjectFactory.CreateGameObject(characterData, level, level.GetVillageType()); int upgradeLevel = avatar.GetUnitUpgradeLevel(characterData); if (level.GetMissionManager().GetMissionByCategory(2) != null && level.GetVillageType() == 1 && level.GetHomeOwnerAvatar() != null) { LogicAvatar homeOwnerAvatar = level.GetHomeOwnerAvatar(); if (homeOwnerAvatar.IsNpcAvatar()) { upgradeLevel = LogicMath.Clamp(LogicDataTables.GetGlobals().GetVillage2StartUnitLevel(), 0, characterData.GetUpgradeLevelCount() - 1); } } character.SetUpgradeLevel(upgradeLevel); character.SetInitialPosition(x, y); if (characterData.IsJumper()) { character.GetMovementComponent().EnableJump(3600000); character.GetCombatComponent().RefreshTarget(true); } level.GetGameObjectManager().AddGameObject(character, -1); level.GetGameListener().AttackerPlaced(characterData); LogicBattleLog battleLog = level.GetBattleLog(); if (battleLog != null) { battleLog.IncrementDeployedAttackerUnits(characterData, 1); battleLog.SetCombatItemLevel(characterData, upgradeLevel); } character.UpdateAutoMerge(); return(character); }