static int _s_set_script(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Logic.Model.BattleData __cl_gen_to_be_invoked = (Logic.Model.BattleData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.script = LuaAPI.lua_tostring(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _s_set_neutrals(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Logic.Model.BattleData __cl_gen_to_be_invoked = (Logic.Model.BattleData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.neutrals = (System.Collections.Generic.Dictionary <string, Logic.Model.BattleData.Neutral>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, Logic.Model.BattleData.Neutral>));
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _s_set_camera(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Logic.Model.BattleData __cl_gen_to_be_invoked = (Logic.Model.BattleData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.camera = (Logic.Model.BattleData.Camera)translator.GetObject(L, 2, typeof(Logic.Model.BattleData.Camera));
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _g_get_neutrals(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Logic.Model.BattleData __cl_gen_to_be_invoked = (Logic.Model.BattleData)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.neutrals);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int _s_set_basePoint2(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Logic.Model.BattleData __cl_gen_to_be_invoked = (Logic.Model.BattleData)translator.FastGetCSObj(L, 1);
                Core.Math.Vec3         __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
                __cl_gen_to_be_invoked.basePoint2 = __cl_gen_value;
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    Logic.Model.BattleData __cl_gen_ret = new Logic.Model.BattleData();
                    translator.Push(L, __cl_gen_ret);

                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to Logic.Model.BattleData constructor!"));
        }