public void TestLessThenTpValue() { //Test for A1 < 0 _test.Reset(); var signal = new Signal() { Name = "A1" }; var statement = new LogialAnalyzerTrigger.Statement.LessThen(signal, 0); var triggerStateForkedStatement = new TriggerStateForkedState(statement); triggerStateForkedStatement.AddTriggerStateThenOperations(TriggerStateThenOperations.Trigger); var triggerstate = new TriggerState(); triggerstate.AddTriggerStateForkedStatement(triggerStateForkedStatement); var trigger = new Trigger(); trigger.AddTriggerState(triggerstate); var engine = new TriggerEngine(); engine.AddTrigger(trigger); engine.TriggeredUnitTest += engine_Triggered; engine.LogValueChange(signal, -1, DateTime.Now.Ticks); Assert.IsTrue(_test.WaitOne(10)); engine.LogValueChange(signal, 2, DateTime.Now.Ticks); Assert.IsFalse(_test.WaitOne(10)); }
public void TestStatemetnCollectionWithOneStatementComparingSignals() { //If: A1 == A2 && A2 < 5 Then: Trigger _test.Reset(); var signal = new Signal() { Name = "A1" }; var signal2 = new Signal() { Name = "A2" }; var statement = new LogialAnalyzerTrigger.Statement.Equals(signal, signal2); var statemetn2 = new LogialAnalyzerTrigger.Statement.LessThen(signal2, 5); var statemetnCollection = new LogialAnalyzerTrigger.Statement.StatementCollection(); statemetnCollection.AddStatement(statement, LogialAnalyzerTrigger.Statement.LogicalOperators.First); statemetnCollection.AddStatement(statemetn2, LogialAnalyzerTrigger.Statement.LogicalOperators.And); var triggerStateForkedStatement = new TriggerStateForkedState(statemetnCollection); triggerStateForkedStatement.AddTriggerStateThenOperations(TriggerStateThenOperations.Trigger); var triggerstate = new TriggerState(); triggerstate.AddTriggerStateForkedStatement(triggerStateForkedStatement); var trigger = new Trigger(); trigger.AddTriggerState(triggerstate); var engine = new TriggerEngine(); engine.AddTrigger(trigger); engine.TriggeredUnitTest += engine_Triggered; engine.LogValueChange(signal, 2, DateTime.Now.Ticks); engine.LogValueChange(signal2, 2, DateTime.Now.Ticks); Assert.IsTrue(_test.WaitOne(10)); }
public void TestSimpleTwoState() { //State 1: IF: A1 == A2 && A2 < 5 Then Goto Next //State 2: IF: A1 == 0 Then Trigger _test.Reset(); var signal = new Signal() { Name = "A1" }; var signal2 = new Signal() { Name = "A2" }; //TriggerState 1 var statement = new LogialAnalyzerTrigger.Statement.Equals(signal, signal2); var statemetn2 = new LogialAnalyzerTrigger.Statement.LessThen(signal2, 5); var statemetnCollection = new LogialAnalyzerTrigger.Statement.StatementCollection(); statemetnCollection.AddStatement(statement, LogialAnalyzerTrigger.Statement.LogicalOperators.First); statemetnCollection.AddStatement(statemetn2, LogialAnalyzerTrigger.Statement.LogicalOperators.And); var triggerStateForkedStatement = new TriggerStateForkedState(statemetnCollection); triggerStateForkedStatement.AddTriggerStateThenOperations(TriggerStateThenOperations.GotoNextState); var triggerstate = new TriggerState(); triggerstate.AddTriggerStateForkedStatement(triggerStateForkedStatement); //TriggerState 2 var statement3 = new LogialAnalyzerTrigger.Statement.Equals(signal, 0); var triggerStateForkedStatement2 = new TriggerStateForkedState(statement3); triggerStateForkedStatement2.AddTriggerStateThenOperations(TriggerStateThenOperations.Trigger); var triggerstate2 = new TriggerState(); triggerstate2.AddTriggerStateForkedStatement(triggerStateForkedStatement2); var trigger = new Trigger(); trigger.AddTriggerState(triggerstate); trigger.AddTriggerState(triggerstate2); var engine = new TriggerEngine(); engine.AddTrigger(trigger); engine.TriggeredUnitTest += engine_Triggered; engine.LogValueChange(signal, 2, DateTime.Now.Ticks); engine.LogValueChange(signal2, 2, DateTime.Now.Ticks); // Will now jump to state 2 Assert.IsFalse(_test.WaitOne(10)); engine.LogValueChange(signal, 0, DateTime.Now.Ticks); Assert.IsTrue(_test.WaitOne(10)); }