static void Main(string[] args) { DebugHelper.Init(); LogConverter.ConvertLog(@"F:\coding\C#\WCell\Dumps\GroupDump.txt", "f:/dump.txt"); //DoPacketAnalyzr(); //SpellHandler.Initialize(); //FactionMgr.Initialize(); //SkillHandler.Initialize(); //TalentHandler.Initialize(); //ItemMgr.LoadAll(); //SpellOutput.WriteAll(); //SpellOutput.WriteAddModifierFlatSpells(); //SpellOutput.WriteAddModifierPercentSpells(); //SpellOutput.DisplayAll((spell) => spell.IsDeprecated); // DumpUpdatePackets(@"F:\coding\C#\WCell\ida\samples\uncompressed_lines.txt", "UpdatePackets.txt", false); // DumpUpdatePackets(@"F:\coding\C#\WCell\ida\samples\uncompressed_lines.txt", "UpdatePackets.txt", false); //var parser = new UpdateFieldParser(@"F:\coding\C#\WCell\ida\samples\character_blocks.txt", false); //var parser = new UpdateFieldParser(@"F:\coding\C#\WCell\ida\samples\creature_blocks.txt", false); //var parser = new UpdateFieldParser(@"F:\coding\C#\WCell\ida\samples\gameobject_blocks.txt", false); //SpellHandler.Initialize(); //LockEntry.Initialize(); //SkillHandler.Initialize(); //FactionMgr.Initialize(); //TalentHandler.Initialize(); //// RaceClassMgr.Initialize(); ////GOMgr.LoadAll(); ////NPCMgr.LoadAll(); //ItemMgr.LoadAll(); //QuestMgr.LoadAll(); ////SpellOutput.WriteAll(); //// SpellOutput.WriteSkillSpells(); //ItemOutput.WriteAll(); //WorldMgr.Start(); //var kalimdor = WorldMgr.GetRegion(MapId.Kalimdor); //kalimdor.AddMessage(new Message1<Region>((region) => region.AddDefaultObjects(), kalimdor)); //SpellOutput.WriteSpellsAndEffects(); //ClassesRaces.WriteClassesRaces(Program.OutputDir, "Races.xml", "Classes.xml", "Archetypes.xml"); //Ralek.Program.RalekMain(); //CommandHandler.Initialize(); //CommandHandler.Mgr.ReactTo(new DefaultCmdTrigger("?")); //SkillHandler.Init(); //ItemMgr.Templates.Where((templ) => { // if (templ.ItemClass != ItemClass.Weapon && templ.Damages.TotalMin() > 0f) // { // Console.WriteLine(templ); // } // return false; //}); //var templs = ItemMgr.Templates.Where((temp) => temp != null && temp.SetId == 700); //Console.WriteLine(templs.ToString(", ")); //var bag = ItemMgr.GetTemplate(4245); //Console.WriteLine(bag); //Utility.Measure("spawning", 1, () => { // var region = WorldMgr.GetRegion(MapId.EasternKingdoms); // region.Start(); // region.AddDefaultObjects(false); //}); //var success = PrivilegeMgr.Instance.CallMethod(null, null, "World.WorldMgr.Objects.Clear", new string[0], out result); // DBCEnumBuilder.WriteRideEnum(); //DBCEnumBuilder.WriteSpellFocusEnum(); //DBCEnumBuilder.WriteSpellEnums(); //DBCEnumBuilder.WriteSpellMechanicEnum(); //DBCEnumBuilder.WriteZoneEnum(); //SkillOutput.Go(); //SpellOutput.WriteSpellFocusSpells(); //SpellOutput.WritePeriodicAreaAuras(); //SpellOutput.WriteSpellsAndEffects(); //SpellOutput.WriteAddModifierFlatSpells(); //SpellOutput.WriteAddModifierPercentSpells(); //SpellOutput.WriteModRatingSpells(); //SpellOutput.WriteInvisSpells(); //SpellOutput.WriteDynamicObjects(); //SpellOutput.WriteFinishingMoves(); //SpellOutput.WriteDoubleTargetSpells(); //SpellOutput.WriteEffectBySpells(); //SpellOutput.WriteSpellsByEffect(); //SpellOutput.WritePassiveEffects(); //SpellOutput.WriteChanneledSpells(); //SpellOutput.WriteRideSpells(); //TalentOutput.Go(); Console.WriteLine("Press ANY key to continue..."); Console.ReadKey(); }