static public void InitializeFactories() { Node.InitializeFactory(); Group.InitializeFactory(); Transform.InitializeFactory(); Lod.InitializeFactory(); State.InitializeFactory(); Geometry.InitializeFactory(); Scene.InitializeFactory(); PerspCamera.InitializeFactory(); DynamicLoader.InitializeFactory(); CullTraverseAction.InitializeFactory(); NodeAction.InitializeFactory(); Context.InitializeFactory(); Texture.InitializeFactory(); Roi.InitializeFactory(); RoiNode.InitializeFactory(); ExtRef.InitializeFactory(); }