示例#1
0
 void OnEnable()
 {
     if (!LocalizedManager.uiTextList.Contains(this))
     {
         LocalizedManager.uiTextList.Add(this);
         LocalizedManager.UpdateText(this);
     }
 }
示例#2
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
         if (dontDestroyOnLoad)
         {
             DontDestroyOnLoad(this);
         }
     }
 }
    private IEnumerator DoPrepairDataToPlay(StageData stage, Action <bool> actionOnDone = null)
    {
        UIToast.ShowLoading(randomTip, 5f, UIToast.IconTip);
        UILoadGame.Init(true, null);

        while (UILoadGame.currentProcess < 0.1f)
        {
            UILoadGame.Process(0, 1, -1, LocalizedManager.Key("base_Loading") + LocalizedManager.Key("base_PleaseWait"));
            yield return(null);
        }

        if (UIToast.Status != UIAnimStatus.IsShow)
        {
            UIToast.ShowLoading(randomTip, 5f, UIToast.IconTip);
        }

        MusicManager.Stop(null, false, 0.25f);

        if (string.IsNullOrEmpty(currentMode))
        {
            currentMode = modes[0];
        }

        //Init game object
        elapsedTime    = 0f;
        loadMidiStatus = FileStatus.Download;
        loadMidiStatus = FileStatus.Success;

        GameStateManager.Init(null);

        while (GameStateManager.CurrentState == GameState.Init || UILoadGame.currentProcess < 1)
        {
            if (GameStateManager.CurrentState != GameState.Idle && elapsedTime < 5)
            {
                UILoadGame.Process();
                elapsedTime += Time.deltaTime;
                yield return(null);
            }
            else
            {
                yield return(UILoadGame.DoRollBack(() =>
                {
                    UIToast.Hide();
                    actionOnDone(false);
                }));

                yield break;
            }
        }

        UIToast.Hide();
        actionOnDone(true);
    }
    public void ShowError(FileStatus status)
    {
        string note = "";

        if (status == FileStatus.TimeOut || status == FileStatus.NoInternet)
        {
            note = LocalizedManager.Key("base_DownloadFirstTime") + "\n" + "\n";
        }
        if (status == FileStatus.TimeOut)
        {
            note += LocalizedManager.Key("base_DownloadTimeOut");
        }
        else if (status == FileStatus.NoInternet)
        {
            note += LocalizedManager.Key("base_PleaseCheckYourInternetConnection");
        }
        else
        {
            note += LocalizedManager.Key("base_SomethingWrongs") + "\n ERROR #" + status;
        }
        PopupMes.Show("Oops...!", note, "Ok");
    }