示例#1
0
        private void FilterKeys()
        {
            if (statusToDisplay == LocalizationStatus.All)
            {
                keysWithCorrectLocalizationStatus = keys.ToList();
            }
            else
            {
                keysWithCorrectLocalizationStatus = new List <string>();

                foreach (var key in keys)
                {
                    var isLocalized = !Localizator.GetLocalizationStatusOfKey(key).Contains(false);

                    if (statusToDisplay == LocalizationStatus.Localized && isLocalized ||
                        statusToDisplay == LocalizationStatus.NotLocalized && !isLocalized)
                    {
                        keysWithCorrectLocalizationStatus.Add(key);
                    }
                }
            }

            Search("", ignoreRepetition: true);
        }
示例#2
0
        private void OnGUI()
        {
            // Styles
            var languageDisplayerStyle = new GUIStyle
            {
                richText    = true,
                fixedHeight = ELEMENT_HEIGHT,
                fontStyle   = FontStyle.Bold,
                fontSize    = 12,
                padding     = new RectOffset(10, 10, 5, 5)
            };
            var keyButtonStyle = new GUIStyle(EditorStyles.miniButton)
            {
                fixedHeight = ELEMENT_HEIGHT,
                fixedWidth  = ELEMENT_WIDTH,
                fontSize    = 12,
                padding     = new RectOffset(10, 10, 5, 5)
            };
            var keyButtonStyleBold = new GUIStyle(GUI.skin.button)
            {
                fixedHeight = ELEMENT_HEIGHT,
                fixedWidth  = ELEMENT_WIDTH,
                fontSize    = 12,
                fontStyle   = FontStyle.BoldAndItalic,
                padding     = new RectOffset(10, 10, 5, 5)
            };

            if (GUILayout.Button("Refresh", GUILayout.Height(BUTTON_HEIGHT)) || !keysInit)
            {
                Refresh();
            }

            GUILayout.Space(10);

            var searchStyle = new GUIStyle(EditorStyles.textField)
            {
                fixedWidth  = position.width * .99f,
                fixedHeight = 23f,
                alignment   = TextAnchor.MiddleCenter,
                fontSize    = 12
            };

            search = GUILayout.TextField(search, searchStyle);
            search = search.Replace(' ', '_').ToLower();
            Search(search);

            // Search Options
            SetLocalizationStatus((LocalizationStatus)EditorGUILayout.EnumPopup(statusToDisplay));

            GUILayout.Space(10);
            EditorScriptingUtils.HorizontalLine(3);

            var rectPos  = EditorGUILayout.GetControlRect();
            var rectBox  = new Rect(rectPos.x, rectPos.y, rectPos.width, position.height - 110);
            var viewRect = new Rect(rectPos.x, rectPos.y,
                                    currentLanguages.Length * LANGUAGE_NAME_DISPLAYER_WIDTH + ELEMENT_WIDTH, searchedKeys.Count * ELEMENT_HEIGHT);

            scrollPos = GUI.BeginScrollView(rectBox, scrollPos, viewRect, false, true);

            var viewCount  = Mathf.FloorToInt((position.height - 110) / ELEMENT_HEIGHT);
            var firstIndex = Mathf.FloorToInt(scrollPos.y / ELEMENT_HEIGHT);

            var contentPos = new Rect(rectBox.x, firstIndex * ELEMENT_HEIGHT + 80f, rectBox.width, ELEMENT_HEIGHT);

            Localizator.UpdateKeyFile();

            for (var i = firstIndex; i < Mathf.Min(firstIndex + viewCount, searchedKeys.Count); i++)
            {
                contentPos.y += ELEMENT_HEIGHT;

                var localizationStatus = Localizator.GetLocalizationStatusOfKey(searchedKeys[i]);

                // Displaying
                EditorGUILayout.BeginHorizontal();

                var currentKey = searchedKeys[i];
                if (GUI.Button(contentPos, currentKey,
                               currentKey == "lng_name" || currentKey == "lng_error" ? keyButtonStyleBold : keyButtonStyle))
                {
                    KeyEditor.key = currentKey;

                    var window = (KeyEditor)GetWindow(typeof(KeyEditor), false, "Key Editor", true);
                    window.Show();
                    FocusWindowIfItsOpen(typeof(KeyEditor));
                }

                GUILayout.FlexibleSpace();
                for (var j = 0; j < currentLanguages.Length; j++)
                {
                    var language           = currentLanguages[j];
                    var xOffset            = ELEMENT_WIDTH + j * LANGUAGE_NAME_DISPLAYER_WIDTH;
                    var offsetedContentPos = new Rect(contentPos.x + xOffset, contentPos.y, contentPos.width, ELEMENT_HEIGHT);
                    GUI.Label(offsetedContentPos,
                              localizationStatus[j]
                            ? $"<color=green>{language.ToString()}</color>"
                            : $"<color=red>{language.ToString()}</color>",
                              languageDisplayerStyle);
                }

                EditorGUILayout.EndHorizontal();
            }

            GUI.EndScrollView();
        }