public void ThrowsArgumentNullException_When_KeyIsInvalid(string key) { // arrange / act var action = new Func <Task>(async() => await _sut.RemoveItemAsync(key)); // assert Assert.ThrowsAsync <ArgumentNullException>(action); }
protected async Task LeaveTable() { await LocalStorageService.RemoveItemAsync("currentTable"); await _hubConnection.StopAsync(); NavigationManager.NavigateTo("/"); }
private async Task RemoveCultureFromLocalStorage() { if (await MessageBox.ConfirmAsync("Do you really want to remove culture cache?")) { await LocalStorageService.RemoveItemAsync("culture"); Messenger.AddInformation(AdmninIndexLocalizer["CultureRemoved"]); // TODO Just a demo } }
protected override async Task OnInitializedAsync() { AuthState = await AuthenticationStateProvider.GetAuthenticationStateAsync(); _hubConnection = new HubConnectionBuilder() .WithUrl(NavigationManager.ToAbsoluteUri("/gameHub")) .Build(); _hubConnection.On("ReceiveMessage", (object message) => { var newMessage = JsonConvert.DeserializeObject <GetMessageResult>(message.ToString()); ChatMessages.Add(newMessage); StateHasChanged(); }); _hubConnection.On("ReceiveStartingHand", (object hand) => { var newHand = JsonConvert.DeserializeObject <List <Card> >(hand.ToString()); GameInformation.Hand.AddRange(newHand); StateHasChanged(); }); _hubConnection.On("ReceiveTurnPlayer", (string currentPlayer) => { GameInformation.CurrentPlayer = currentPlayer; StateHasChanged(); }); _hubConnection.On("ReceiveFlop", (object flopjson) => { var flop = JsonConvert.DeserializeObject <List <Card> >(flopjson.ToString()); GameInformation.TableCards.AddRange(flop); StateHasChanged(); }); _hubConnection.On("ReceiveTurnOrRiver", (object card) => { var turnOrRiverCard = JsonConvert.DeserializeObject <List <Card> >(card.ToString()); GameInformation.TableCards.AddRange(turnOrRiverCard); StateHasChanged(); }); _hubConnection.On("ReceiveWinner", (string winner) => { GameInformation.Winner = winner; StateHasChanged(); }); _hubConnection.On("ReceiveStateRefresh", (object playerState) => { var playerStateModel = JsonConvert.DeserializeObject <PlayerStateModel>(playerState.ToString()); GameInformation.Players = playerStateModel.Players; GameInformation.TableCards = playerStateModel.CommunityCards ?? new List <Card>(); GameInformation.Hand = playerStateModel.HandCards ?? new List <Card>(); GameInformation.GameInProgress = playerStateModel.GameInProgress; GameInformation.RaiseAmount = playerStateModel.RaiseAmount; GameInformation.Pots = playerStateModel.Pots ?? new List <Pot>(); if (GameInformation.GameInProgress == false) { foreach (var gameInformationPlayer in GameInformation.Players) { gameInformationPlayer.IsPlaying = false; } } GameInformation.Winner = null; StateHasChanged(); }); _hubConnection.On("ReceiveKick", async() => { await LocalStorageService.RemoveItemAsync("currentTable"); NavigationManager.NavigateTo("/"); }); await _hubConnection.StartAsync(); await _hubConnection.SendAsync("AddToUsers", await LocalStorageService.GetItemAsync <int>("currentTable")); GameInformation.PlayersNotes = (await PlayerNoteService.GetList()).PlayerNotes; await base.OnInitializedAsync(); }
public async Task Logout() { await _localStorageService.RemoveItemAsync("token"); }
public async Task ClearAllBasket() { await _localStorageService.RemoveItemAsync("productIds"); }