public void RemoveAtPath() { State.RemoveAtPath(TestPath); Assert.AreEqual(1, State.ChangeList.Count); // the local state should have the same item marked as deleted Assert.AreEqual(1, State.Current.Count); Assert.IsTrue(State.Current[TestPath].IsDeleted); }
public void AddAtPath_RemoveAtPath() { // add new item to the local state State.AddAtPath("/test", CreateMetadata("/test")); // then remove the added item State.RemoveAtPath("/test"); // this should not have any changes pending Assert.AreEqual(0, State.ChangeList.Count); // the local state should keep deleted item marked accordingly Assert.AreEqual(1, State.Current.Count); Assert.IsTrue(State.Current["/test"].IsDeleted); }
public void RemoveParentFolder() { State.RemoveAtPath(TestFolderPath); // this should yield pending change for each file in the folder Assert.AreEqual(2, State.ChangeList.Count); // the local state should keep all items, with 2 of them marked as deleted Assert.AreEqual(_files.Count, State.Current.Count); Assert.AreEqual(2, State.Current.Values.Count(f => f.IsDeleted)); }