private async Task InitializeAudioGraphAsync() { _audioPlayer = new XAudioPlayer(); var successful = await _audioPlayer.InitializeAudioGraphAsync(); if (!successful) { IsAudioEffectsSupport = false; return; } IsAudioEffectsSupport = true; _audioPlayer.MediaEnd += (sender, args) => OnCurrentTrackEnd(); _audioPlayer.StateChanged += (sender, args) => DispatcherHelper.CheckBeginInvokeOnUI(() => State = _audioPlayer.State); _audioPlayer.ErrorOccurred += (sender, args) => OnCurrentTrackEnd(); _audioPlayer.PositionChanged += (sender, args) => DispatcherHelper.CheckBeginInvokeOnUI(() => NotifyPositionInternal(_audioPlayer.Position)); _audioPlayer.IsEQEffectEnabled = LocalSettingsHelper.LoadValue(CommonKeys.EQEffectEnabled, false); _audioPlayer.EQBassGain = LocalSettingsHelper.LoadValue(CommonKeys.EQBassGain, 50d); _audioPlayer.EQLowMidGain = LocalSettingsHelper.LoadValue(CommonKeys.EQLowMidGain, 20d); _audioPlayer.EQHighMidGain = LocalSettingsHelper.LoadValue(CommonKeys.EQHighMidGain, 70d); _audioPlayer.EQHighPitchGain = LocalSettingsHelper.LoadValue(CommonKeys.EQHighPitchGain, 30d); _audioPlayer.IsEchoEffectEnabled = LocalSettingsHelper.LoadValue(CommonKeys.EchoEffectEnabled, false); _audioPlayer.EchoDelay = LocalSettingsHelper.LoadValue(CommonKeys.EchoDelay, 50d); _audioPlayer.IsLimiterEffectEnabled = LocalSettingsHelper.LoadValue(CommonKeys.LimiterEffectEnabled, false); _audioPlayer.LimiterLoudness = LocalSettingsHelper.LoadValue(CommonKeys.LimiterLoudness, 20u); _audioPlayer.IsReverbEffectEnabled = LocalSettingsHelper.LoadValue(CommonKeys.ReverbEffectEnabled, false); _audioPlayer.ReverbDecayTime = LocalSettingsHelper.LoadValue(CommonKeys.ReverbDecay, 2d); }
public void Save() { lock (lockable) { LocalSettingsHelper.GetContainer(SETTINGS_CONTAINER).WriteGroupSettings(this); SettingsChanged?.Invoke(null, EventArgs.Empty); } }
static OptionsHelper() { options = new OptionsEntity(); SettingsKeeper = new LocalSettingsKeeper(); SettingsKeeper.LoadSettings(options); var datFiles = LocalSettingsHelper.GetValues <string>(SettingsKeeper, "OPENED_DAT_FILE"); options.OpenedDatFile.AddRange(datFiles); }
public async Task InitializeAsync() { if (_initialized) { return; } _initialized = true; if (LocalSettingsHelper.LoadValue(CommonKeys.KeepScreenOn, false)) { DisplayRequestHelper.RequestActive(); } PlaylistsTitle = new ObservableCollection <string>((await Playlist.GetPlaylistsTitleAsync())); var lastUsedPlaylist = LocalSettingsHelper.LoadValue(CommonKeys.LastUsedPlaylist, PlaylistsTitle.FirstOrDefault()); _selectedPlaylistTitle = PlaylistsTitle.SingleOrDefault(p => p.Equals(lastUsedPlaylist, StringComparison.OrdinalIgnoreCase)) ?? PlaylistsTitle.FirstOrDefault(); RaisePropertyChanged(nameof(SelectedPlaylistTitle)); await SwitchPlaylist(SelectedPlaylistTitle); if (ActivePlaylistViewModel == null) { return; } var lastPlayedSong = LocalSettingsHelper.LoadValue(CommonKeys.LastPlayedSong, string.Empty); if (string.IsNullOrEmpty(lastPlayedSong)) { return; } var songs = ActivePlaylistViewModel.GetFlatSongs(); if (songs.Count == 0) { return; } var targetSong = songs.FirstOrDefault(s => s.FileUriPath.Equals(lastPlayedSong, StringComparison.OrdinalIgnoreCase)); if (targetSong == null) { return; } PlayerViewModel.PlaylistTitle = ActivePlaylistViewModel.Title; if (((App)Application.Current).IsFileActivated) { return; } PlayerViewModel.AutoPlay = LocalSettingsHelper.LoadValue(CommonKeys.AutoPlay, false); PlayerViewModel.Play(songs, songs.IndexOf(targetSong)); }
public void SaveSettings() { var task = ThreadPool.RunAsync((work) => { Cities.Save(); Immersive.Save(); Preferences.Save(); LocalSettingsHelper.WriteSettingsValue("Inited", true); }); }
public SleepingModeViewModel() { _userDefinedNumber = LocalSettingsHelper.LoadValue(CommonKeys.SleepingModeNumber, (uint)30).ToString(); _isMinutesMode = LocalSettingsHelper.LoadValue(CommonKeys.SleepingMinutesMode, true); _isSongsCountMode = LocalSettingsHelper.LoadValue(CommonKeys.SleepingSongsCountMode, false); StartCommand = new ActionCommand <object>(ExecuteStartCommand); ViewModelLocator.Instance.PlayerViewModel.ActiveSongChanged += PlayerViewModelOnActiveSongChanged; }
private string GetFavoriteState() { try { return(LocalSettingsHelper.GetContainerValue <string>(SettingContainer.Favorite, "StateCode")); } catch { return(string.Empty); } }
private void OnFavoriteCommandExecute() { if (IsFavoriteState) { LocalSettingsHelper.MarkContainer(SettingContainer.Favorite, "StateCode", string.Empty); } else { LocalSettingsHelper.MarkContainer(SettingContainer.Favorite, "StateCode", SelectedState.StateCode); } SetFavoriteIcon(); }
public async Task InitializeAsync() { if (_initialized) { return; } _initialized = true; _isLoopOn = LocalSettingsHelper.LoadValue(CommonKeys.IsLoopOn, false); _isShuffleOn = LocalSettingsHelper.LoadValue(CommonKeys.IsShuffleOn, false); _isSingleRepeatOn = LocalSettingsHelper.LoadValue(CommonKeys.IsSingleRepeatOn, false); await InitializeAudioGraphAsync(); }
public AudioEffectsViewModel() { _isEqualizerEnabled = LocalSettingsHelper.LoadValue(CommonKeys.EQEffectEnabled, false); _isEchoEnabled = LocalSettingsHelper.LoadValue(CommonKeys.EchoEffectEnabled, false); _isLimiterEnabled = LocalSettingsHelper.LoadValue(CommonKeys.LimiterEffectEnabled, false); _isReverbEnabled = LocalSettingsHelper.LoadValue(CommonKeys.ReverbEffectEnabled, false); _echoDelay = PlayerViewModel.XAudioPlayer?.EchoDelay ?? 50; _limiterLoudness = PlayerViewModel.XAudioPlayer?.LimiterLoudness ?? 20; _reverbDecayTime = PlayerViewModel.XAudioPlayer?.ReverbDecayTime ?? 2; _eq100HzGain = PlayerViewModel.XAudioPlayer?.EQBassGain ?? 50; _eq900HzGain = PlayerViewModel.XAudioPlayer?.EQLowMidGain ?? 20; _eq5kHzGain = PlayerViewModel.XAudioPlayer?.EQHighMidGain ?? 70; _eq12kHzGain = PlayerViewModel.XAudioPlayer?.EQHighPitchGain ?? 30; }
private static Settings Load() { try { if (LocalSettingsHelper.GetContainer(SETTINGS_CONTAINER).ReadGroupSettings(out Settings s)) { return(s); } else { return(new Settings()); } } catch (Exception) { return(new Settings()); } }
/// <summary> /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// </summary> public App() { this.InitializeComponent(); this.Suspending += OnSuspending; Task.Run(async() => await LocalSettingsHelper.InitializeAsync()).Wait(); MVARegistrationHelpers.UnlockLimitedAccessFeature(); LogRouter.Initialize(); this.keywordRegistration = new KeywordRegistration(new Version(1, 0, 0, 0)); this.agentSessionManager = new AgentSessionManager(); //var _ = this.UpdateSessionAsync(); _ = this.DoKeywordSetupAsync(); MVARegistrationHelpers.IsBackgroundTaskRegistered = true; }
private void DeleteButton_Click(object sender, RoutedEventArgs e) { switch (ConfirmDelete.Visibility) { case Visibility.Visible: RoamingSettingsHelper.ClearAllSettings(); LocalSettingsHelper.ClearAllSettings(); App.Current.Exit(); break; case Visibility.Collapsed: ConfirmDelete.Visibility = Visibility.Visible; DeleteButton.Content = "OK!"; break; default: break; } }
public static SettingsModel Get() { var s = new SettingsModel(); s.Cities = Cities.Get(); s.Immersive = Immersive.Get(); s.Preferences = Preferences.Get(); var init = LocalSettingsHelper.ReadSettingsValue("Inited"); if (init == null) { s.Inited = false; } else { s.Inited = true; } return(s); }
internal void Complete() { Cities.Save(); LocalSettingsHelper.WriteSettingsValue("Inited", true); }
public static void SaveSettings() { LocalSettingsHelper.SetValues(SettingsKeeper, "OPENED_DAT_FILE", options.OpenedDatFile.Take(20).ToArray()); SettingsKeeper.SaveSettings(options); }
public SettingsViewModel() { _autoPlay = LocalSettingsHelper.LoadValue(CommonKeys.AutoPlay, false); _keepScreenOn = LocalSettingsHelper.LoadValue(CommonKeys.KeepScreenOn, false); }