示例#1
0
    void Start( )
    {
        var setting   = LocalSetting.Load <gamedef.LoginSetting>("login");
        var loginPeer = GetComponent <NetworkPeer>();


        loginPeer.Address = setting.Address;
    }
示例#2
0
    void LoadSetting( )
    {
        var setting = LocalSetting.Load <gamedef.LoginSetting>("login");

        if (setting != null)
        {
            Account = setting.Account;
            Address = setting.Address;
        }

        if (string.IsNullOrEmpty(Account))
        {
            Account = "t";
        }

        if (string.IsNullOrEmpty(Address))
        {
            Address = "127.0.0.1:8101";
        }
    }
示例#3
0
    public LoginModel(GameObject loginui)
    {
        _loginPeer = loginui.GetComponent <NetworkPeer>();

        _setting = LocalSetting.Load <gamedef.LoginSetting>("login");
    }