private void OnRequestNameexibition(IGameEvent e) { StandardSendGameEvent ssge = (StandardSendGameEvent)e; if (ssge.MyObject.Length < 3) { LocalName.RequestLocalNameExibition((string)ssge.MyObject[0], (bool)ssge.MyObject[1]); } else if (ssge.MyObject.Length == 3) { LocalName.RequestLocalNameExibition((string)ssge.MyObject[0], (bool)ssge.MyObject[1], (float)ssge.MyObject[2]); } else if (ssge.MyObject.Length == 4) { LocalName.RequestLocalNameExibition((string)ssge.MyObject[0], (bool)ssge.MyObject[1], (float)ssge.MyObject[2], (float)ssge.MyObject[3]); } }