示例#1
0
        //struct CShapeUserDefinedStruct
        //{
        //    public int a;
        //}

        public Form1()
        {
            InitializeComponent();

            _sign          = ControlService.SignCombo.Current;
            _scheduleSaver = new ScheduleSaver {
                Sign = _sign
            };
            LocalFilePathMapping.CreateDirectories(true);
            //CShapeUserDefinedStruct cc = new CShapeUserDefinedStruct();
            //cc.a = 1;

            //List<string> b = new List<string>();
            ////b.Sort(
            //SortedList<string, string> a = new SortedList<string, string>();
            ////a.Add(
            ////IntPtr
            //Dictionary<string, string> c = new Dictionary<string, string>();
            //c.OrderBy(
        }
示例#2
0
        public void Populate()
        {
            if (_item == null)
            {
                return;
            }

            _files.Clear();
            _needUpdatedItems.Clear();
            _deletedItems.Clear();


            LocalFilePathMapping.CreateDirectories(true);

            CreateLibrary <SchedulerInfo>(_item);
            var messages        = _item.Messages;
            var timeSliceGroups = _item.TimeSliceGroups;
            var playlists       = _item.Playlists;

            if (messages != null && messages.Count > 0)
            {
                CreateLibrary <MessageInfo>(messages.ToArray());
            }

            if (timeSliceGroups != null && timeSliceGroups.Count > 0)
            {
                CreateLibrary <TimeSliceGroupInfo>(timeSliceGroups.ToArray());
            }

            if (playlists != null && playlists.Count > 0)
            {
                CreateLibrary <PlaylistInfo>(playlists.ToArray());
            }

            List <UfeFile> deletedFiles = CreateDeleteSourceFiles(messages, timeSliceGroups, playlists);

            IsDeleteServerLibraries(deletedFiles);

            _files.ForEach(item => item.Populate());
        }
示例#3
0
        public void Populate()
        {
            if (Item == null)
            {
                return;
            }

            _files.Clear();
            _needUpdatedItems.Clear();
            _deletedItems.Clear();


            LocalFilePathMapping.CreateDirectories(true);

            var memoryLibs = Item.MemoryLibraries;

            CreateLibrary(memoryLibs);

            List <UfeFile> deletedFiles = CreateDeleteSourceFiles(memoryLibs);

            IsDeleteServerLibraries(deletedFiles);

            _files.ForEach(item => item.Populate());
        }